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[https://www.boardgamegeek.com/boardgame/284229/butterfly Butterfly] is simple tile set collection game by Rio Grande.  You take the hedgehog from tile to tile scoring points for the tiles you collect.
[https://www.boardgamegeek.com/boardgame/284229/butterfly Butterfly] is simple tile set collection game by Rio Grande.  You take the hedgehog from tile to tile scoring points for the tiles you collect.


== Gameplay ==
== Gameplay ==


The player to the left of the starting player places the hedgehog on any tile.


Players then take turns. On your turn, you first turn the hedgehog to its left or right, or keep it pointing as is, but may not reverse it. You then must move the hedgehog to any tile which is in a straight line ahead of it, in the direction it is now facing. So no move can ever be in the opposite direction of the previous move.
SETUP:
 
Tiles are randomly arranged in a grid so that every game is different.
 
The player to the left of the starting player places the hedgehog on any tile but doesn't add that tile to their collection.
 
 
TURN:
 
Players then take turns:
 
~ Move the hedgehog as many spaces as you like to its LEFT, RIGHT OR FORWARD. It may never be moved backward!
 
~ Then take the tile you moved to and immediately receive its points.
 
You can skip over empty spaces to reach a tile.


You can skip over empty spaces to reach the tile. When you land on a tile, you collect it.
If the hedgehog moves over a net, you may press your luck by drawing and scoring a random tile from the bag.  


Some spaces on the board have Butterfly Nets, which are revealed when tiles are collected.  If the hedgehog moves over an exposed butterfly net, the player may immediately choose to draw and score a random tile from the bag.


=== Scoring ===
=== Scoring ===
[[File:Scoring.jpg|Scoring Chart]]
[[File:Scoring.jpg|Scoring Chart]]


*Butterflies score the number of points shown. (There are also colored x2 multipliers which multiply the score in that colour)
 
*Dragonflies score only the highest dragonfly collected.
BUTTERFLIES = score the points printed on the tile.  
*Lightning bugs score only the lowest lightning bug collected.
 
*Grasshoppers score only the last grasshopper collected, previous tiles are discarded.
::~ There are x2 butterfly point multipliers in each colour, which may or may not be on the board.
*Flowers are each worth the number of collected flowers. (Example: if you have 4 flowers, each flower is worth 4 points = a total of 16 points in flowers.)
 
*For each Bee which you can pair with a Honeycomb, the Bee scores 0 and the Honeycomb scores the printed value.
DRAGONFLIES = score only the highest value dragonfly collected.
**Bees are worth -3 without a Honeycomb to live in.
 
**Honeycombs are worth 0 points without a bee to live in them.
LIGHTNING BUGS = score only the lowest value lightning bug collected.
*Wasps are worth negative points as shown on each wasp tile.
 
GRASSHOPPERS = score only the last grasshopper collected. Previous tiles are immediately discarded during play.
 
FLOWERS = are each worth the number of collected flowers.  
 
::~ Example: if you have 4 flowers, each flower is worth 4 points = a total of 16 points in flowers.
 
BEES <u>paired with a Honeycomb</u> = the value printed on the honeycomb.
 
::~Bees are worth -3 without a Honeycomb to live in!
 
HONEYCOMBS = 0 points without a bee to live in them.
 
WASPS = negative points printed on each wasp tile.
 


=== End Game ===
=== End Game ===
The game is over when the hedgehog can no longer be moved. The player with the highest score at that time wins!
The game is over when the hedgehog can no longer be moved. The player with the highest score at that time wins!

Latest revision as of 18:58, 22 December 2024

Butterfly is simple tile set collection game by Rio Grande. You take the hedgehog from tile to tile scoring points for the tiles you collect.


Gameplay

SETUP:

Tiles are randomly arranged in a grid so that every game is different.

The player to the left of the starting player places the hedgehog on any tile but doesn't add that tile to their collection.


TURN:

Players then take turns:

~ Move the hedgehog as many spaces as you like to its LEFT, RIGHT OR FORWARD. It may never be moved backward!

~ Then take the tile you moved to and immediately receive its points.

You can skip over empty spaces to reach a tile.

If the hedgehog moves over a net, you may press your luck by drawing and scoring a random tile from the bag.


Scoring

Scoring Chart


BUTTERFLIES = score the points printed on the tile.

~ There are x2 butterfly point multipliers in each colour, which may or may not be on the board.

DRAGONFLIES = score only the highest value dragonfly collected.

LIGHTNING BUGS = score only the lowest value lightning bug collected.

GRASSHOPPERS = score only the last grasshopper collected. Previous tiles are immediately discarded during play.

FLOWERS = are each worth the number of collected flowers.

~ Example: if you have 4 flowers, each flower is worth 4 points = a total of 16 points in flowers.

BEES paired with a Honeycomb = the value printed on the honeycomb.

~Bees are worth -3 without a Honeycomb to live in!

HONEYCOMBS = 0 points without a bee to live in them.

WASPS = negative points printed on each wasp tile.


End Game

The game is over when the hedgehog can no longer be moved. The player with the highest score at that time wins!