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(Created page with "===Overview=== X ===Setup=== Starting with the first player, each player picks 1 dog Then, starting with the last player, each player picks a second dog After which, all players place their first 2 dogs onto their grid ===Turn=== On your turn, you perform two actions, these can be the same or different You can take a dog and place it in an open space in your Shelter, after which a new dog is drawn to replace it, if this was your first action this means you may...") |
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===Overview=== | ===Overview=== | ||
Manage a dog shelter whilst trying to find homes for the stray dogs you pick up. | |||
Win by scoring the most reputation points by completing training cards, finding your dogs a home, and competing for shelter commendations | |||
Line 15: | Line 18: | ||
===Turn=== | ===Turn=== | ||
On your turn, you perform two actions, these can be the same or different | On your turn, you perform two actions, these can be the same or different. | ||
'''You can take a dog and place it in an open space in your Shelter''', after which a new dog is drawn to replace it, if this was your first action this means you may take the dog that was just drawn for your second action | |||
'''You can take a training card into your hand''', after which a new card is drawn to replace it, if this was your first action this means you may take the card that was just drawn for your second action (hand limit is 5) | |||
'''You can move a dog''' already in your shelter to an open space orthogonally or diagonally adjacent to it | |||
===Training Cards=== | |||
In addition to your normal turn actions, you can play training cards from your hand if you have completed their requirements | |||
These cards show a configuration shape of dogs it wants the player to make on their board | |||
A beige and a dark bordered dog are single groups of one dog type each, whilst a multi-coloured dog is any dog and a cross in a space means it must be empty | |||
The medallion on the lower right shows how many points the card is worth, whilst the house on the top left shows how many dogs out of those needed to make the pattern will actually get rehomed | |||
Player can Rehome a dog wherever they like (City, Suburbs, Countryside or Foster Home) but the different areas have different conditions as to how they might score at end game e.g. the Foster Home gives 1 point per any dog | |||
===Game End=== | |||
Once one player has played their 7th Training card, the round is completed in full and then it ends | |||
Alternatively, if somehow the group manages to run out of dogs or training cards to draw at any point, this triggers end game too | |||
After which, commendations are awarded for meeting certain conditions, multiple players can meet the same conditions if they apply and get the same rewards | |||
From this, add Training and Home points gained | |||
Whoever has the most points wins! | |||
If tied, the player who homed the most dogs wins! |
Latest revision as of 22:05, 26 August 2024
Overview
Manage a dog shelter whilst trying to find homes for the stray dogs you pick up.
Win by scoring the most reputation points by completing training cards, finding your dogs a home, and competing for shelter commendations
Setup
Starting with the first player, each player picks 1 dog
Then, starting with the last player, each player picks a second dog
After which, all players place their first 2 dogs onto their grid
Turn
On your turn, you perform two actions, these can be the same or different.
You can take a dog and place it in an open space in your Shelter, after which a new dog is drawn to replace it, if this was your first action this means you may take the dog that was just drawn for your second action
You can take a training card into your hand, after which a new card is drawn to replace it, if this was your first action this means you may take the card that was just drawn for your second action (hand limit is 5)
You can move a dog already in your shelter to an open space orthogonally or diagonally adjacent to it
Training Cards
In addition to your normal turn actions, you can play training cards from your hand if you have completed their requirements
These cards show a configuration shape of dogs it wants the player to make on their board
A beige and a dark bordered dog are single groups of one dog type each, whilst a multi-coloured dog is any dog and a cross in a space means it must be empty
The medallion on the lower right shows how many points the card is worth, whilst the house on the top left shows how many dogs out of those needed to make the pattern will actually get rehomed
Player can Rehome a dog wherever they like (City, Suburbs, Countryside or Foster Home) but the different areas have different conditions as to how they might score at end game e.g. the Foster Home gives 1 point per any dog
Game End
Once one player has played their 7th Training card, the round is completed in full and then it ends
Alternatively, if somehow the group manages to run out of dogs or training cards to draw at any point, this triggers end game too
After which, commendations are awarded for meeting certain conditions, multiple players can meet the same conditions if they apply and get the same rewards
From this, add Training and Home points gained
Whoever has the most points wins!
If tied, the player who homed the most dogs wins!