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(Created page with "A combination can only be beaten by a better combination with the same number of cards: so a single card can only be beaten by a single card, a pair by a better pair and a triple by a better triple. You cannot for example use a triple to beat a pair or a straight to beat a triple.")
 
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A combination can only be beaten by a better combination with the same number of cards: so a single card can only be beaten by a single card, a pair by a better pair and a triple by a better triple. You cannot for example use a triple to beat a pair or a straight to beat a triple.
[[Category:Card games]]
== Overview ==
 
* Standard 52-card pack.
* Suit high ⇨ low: {{spade}}{{heart}}{{club}}{{diamond}}.
* Rank high ⇨ low: '''{{card|2}}'''{{card|A}}{{card|K}}{{card|Q}}{{card|J}}{{card|10}}{{card|9}}{{card|8}}{{card|7}}{{card|6}}{{card|5}}{{card|4}}{{card|3}}.
* Number of cards in each player's hand is always visible.
* First player to play all their cards wins and immediately ends the game.
* Remaining players ranked by fewest cards in hand.
 
== The play ==
 
* Counter-clockwise turn order.
* {{diamond|3}} plays first, either by itself or as part of a '''combination'''.
* Cards are placed face-up.
* Plays must be the '''same number of cards''' as the lead.
* Each play must be stronger than the last.
* A player can always choose to pass or play on their turn.
* The winner leads the next play.
 
=== Combinations ===
 
* Highest rank wins.
* Suit breaks ties.
 
{|class="wikitable" style="width:auto" border="2"
!#
!Combination
!Example
|-
|1
|'''Single'''
|{{spade|K}} > {{heart|K}}
|-
|2
|'''Pair'''
|{{spade|J}}{{diamond|J}} > {{heart|J}}{{club|J}}
|-
|3
|'''Triple'''
|{{heart|2}}{{club|2}}{{diamond|2}} > {{spade|3}}{{heart|3}}{{diamond|3}}
|-
|rowspan="5"|5
|'''Straight''' ''sequence''
|{{diamond|'''9'''}}{{diamond|8}}{{diamond|7}}{{diamond|6}}{{club|5}} > {{spade|8}}{{spade|7}}{{spade|6}}{{spade|5}}{{heart|4}}
|-
|'''Flush''' ''same suit''
|{{diamond|'''9'''}}{{diamond|6}}{{diamond|5}}{{diamond|4}}{{diamond|3}} > {{spade|8}}{{spade|7}}{{spade|6}}{{spade|5}}{{spade|3}}
|-
|'''Full House''' ''triple + pair''
|{{heart|4}}{{club|4}}{{diamond|4}}{{spade|J}}{{diamond|J}} > {{spade|3}}{{heart|3}}{{diamond|3}}{{spade|Q}}{{diamond|Q}}
|-
|'''Four-of-a-kind + One'''
|{{spade|2}}{{heart|2}}{{club|2}}{{diamond|2}}{{club|J}} > {{spade|3}}{{heart|3}}{{club|3}}{{diamond|3}}{{club|Q}}
|-
|'''Straight Flush'''
|{{heart|'''8'''}}{{heart|7}}{{heart|6}}{{heart|5}}{{heart|4}} > {{spade|7}}{{spade|6}}{{spade|5}}{{spade|4}}{{spade|3}}
|}
 
== Options ==
 
{{optionGroup|Number of rounds|
{{option|df=|5}}
{{option|10}}
{{option|20}}
}}
{{optionGroup|Scoring|
{{option|df=|Cumulative scoring|
* All players get penalty points which can be multiplied based on the number of cards left.
}}
{{option|Winner takes all|
* All players pay the winner points which can be multiplied based on the number of cards left.
}}
{{option|Pay to higher ranks|
* Players pay all higher-ranked players points which can be multiplied based on the number of cards left.
}}
}}
{{optionGroup|First player|
{{option|df=|Lowest card|
* The holder of the lowest card starts a round. The first player must include the lowest card in the first play.
}}
{{option|Round winner|
* The holder of the lowest card starts the first round, then the winner of the previous round starts the next round.
* The first player may play any combination except the first round.
}}
}}
{{optionGroup|Base penalty calculation|
{{option|df=|Number of cards|
* The base penalty is 1 point per card.
}}
{{option|Rank of cards|
* The base penalty is the sum of card ranks (3: 1 point, ..., 2: 13 points).
}}
{{option|1|
* The base penalty is always 1 point.
}}
}}
{{option|s=|df=|Fours and Straight flushes are bombs|
* Four with a single or straight flush can be played against any combination except higher bombs.
}}
{{option|s=|Automatic turn skip|
* The game checks only public information to determine whether a player has any chance of beating the current combination regardless of the cards in hand.
* If all relevant higher cards are discarded already, the turn is skipped automatically.
}}

Latest revision as of 22:49, 14 March 2024

Overview

  • Standard 52-card pack.
  • Suit high ⇨ low: ​♠​♥​♣​♦.
  • Rank high ⇨ low: 2AKQJ109876543.
  • Number of cards in each player's hand is always visible.
  • First player to play all their cards wins and immediately ends the game.
  • Remaining players ranked by fewest cards in hand.

The play

  • Counter-clockwise turn order.
  • 3♦ plays first, either by itself or as part of a combination.
  • Cards are placed face-up.
  • Plays must be the same number of cards as the lead.
  • Each play must be stronger than the last.
  • A player can always choose to pass or play on their turn.
  • The winner leads the next play.

Combinations

  • Highest rank wins.
  • Suit breaks ties.
# Combination Example
1 Single K♠ > K♥
2 Pair J♠J♦ > J♥J♣
3 Triple 2♥2♣2♦ > 3♠3♥3♦
5 Straight sequence 98♦7♦6♦5♣ > 8♠7♠6♠5♠4♥
Flush same suit 96♦5♦4♦3♦ > 8♠7♠6♠5♠3♠
Full House triple + pair 4♥4♣4♦J♠J♦ > 3♠3♥3♦Q♠Q♦
Four-of-a-kind + One 2♠2♥2♣2♦J♣ > 3♠3♥3♣3♦Q♣
Straight Flush 87♥6♥5♥4♥ > 7♠6♠5♠4♠3♠

Options

Number of rounds
5
10
20
Scoring
Cumulative scoring
  • All players get penalty points which can be multiplied based on the number of cards left.
Winner takes all
  • All players pay the winner points which can be multiplied based on the number of cards left.
Pay to higher ranks
  • Players pay all higher-ranked players points which can be multiplied based on the number of cards left.
First player
Lowest card
  • The holder of the lowest card starts a round. The first player must include the lowest card in the first play.
Round winner
  • The holder of the lowest card starts the first round, then the winner of the previous round starts the next round.
  • The first player may play any combination except the first round.
Base penalty calculation
Number of cards
  • The base penalty is 1 point per card.
Rank of cards
  • The base penalty is the sum of card ranks (3: 1 point, ..., 2: 13 points).
1
  • The base penalty is always 1 point.
Fours and Straight flushes are bombs
  • Four with a single or straight flush can be played against any combination except higher bombs.
Automatic turn skip
  • The game checks only public information to determine whether a player has any chance of beating the current combination regardless of the cards in hand.
  • If all relevant higher cards are discarded already, the turn is skipped automatically.