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==Overview==
==Overview==
In [https://bicyclecards.com/how-to-play/99-ninety-nine/ 99 (addition card game)], counting is at stake as players play cards to the point total which always starts at 0. By playing cards in a strategic manner, players try to keep their points without exceeding the number 99.
In [https://bicyclecards.com/how-to-play/99-ninety-nine/ 99 (addition card game)], counting is at stake as players play cards to the point total which always starts at 0. By playing cards in a strategic manner, players try to keep their lives without exceeding the number 99.


If a player plays a card that goes over that number, they lose a point and the round is over. This continues until a player loses all the points and is eliminated.
When a player plays a card that goes over 99, they lose a life and the round is over. If a player loses all the lives, they are eliminated from the game.


The last player with points remaining wins.
The player(s) with the most lives in the end win(s).


==Table Setup==
==Table Setup==
===Number of Players===
===Number of Players===
This game can be played with 2 to 8 players in Board Game Arena. Various suggestions on optimal player count are as follows:
This game can be played with 2-12 players in Board Game Arena. Various suggestions on optimal player count are as follows:
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
|-
|-
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===Game Mode===
===Game Mode===
This game can be played in two modes:
This game can be played in two modes:
* Normal Mode: The ELO ranking will be calculated depending on the player count and game results.
* ''Normal Mode'': The ELO ranking will be calculated depending on the player count and game results.
* Training Mode: The game is simply played without taking the ELO ranking into account.
* ''Training Mode'': The game is simply played without taking the ELO ranking into account.


===Game Speed===
===Game Speed===
This game can be played in two systems, each with various speeds:
This game can be played in two systems, each with various speeds:
* Real-time: Slow, normal or fast
* ''Real-time'': Slow / Normal / Fast
* Turn-based: Normal or fast
* ''Turn-based'': Normal / Fast


==Gameplay==
==Gameplay==
At the start of the game, each player gets 3 points and receives 3 random cards that form their hand. Meanwhile, the point total is set at 0 and the first player will be established.
At the start of the game, each player receives 3 lives and 3 random cards that form their hand. Meanwhile, the point total is set at 0 and the first player will be established.


Gameplay occurs in rounds, starting with the first player. On their turn, the active player plays a card from their hand and alters the point total based on the card played:
Gameplay occurs in rounds, starting with the first player. On their turn, the active player plays a card from their hand and alters the point total based on the card played:
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! Effect on Point Total
! Effect on Point Total
|-
|-
| 2s, 3s, 5s, 6s, 7s and 8s
| {{card|2}} {{card|3}} {{card|5}} {{card|6}} {{card|7}} {{card|8}}
| Add corresponding face value
| Add face value
|-
|-
| Aces
| {{card|A}}
| Add 1 or 11 (of your choice)
| Add 1 or 11
|-
|-
| Jacks and Queens
| {{card|J}} {{card|Q}}
| Add 10
| Add 10
|-
|-
| 4s
| {{card|4}}
| Reverse the direction of play (No effect to point total)
| Reverse the direction of play (No effect to point total - Add 0)
|-
|-
| 9s
| {{card|9}}
| No effect
| No effect (Add 0)
|-
|-
| 10s
| {{card|10}}
| Subtract 10
| Subtract 10
|-
|-
| Kings
| {{card|K}}
| Set the point total at 99
| Set the point total at 99
|}
|}


After a card is played towards the point total, the active player draws a new card to add to their hand. The next player in clockwise order must play a card that does not put the total over 99 and draw a new card afterwards.
After a card is played towards the point total, the active player draws a new card to add to their hand. The next player in clockwise order must play a card that does not put the total over 99 and draw a new one afterwards.


==End of the Round and End of the Game==
==End of the Round and End of the Game==
The round ends when a player is busted and loses a point for failing to play a card that keeps the total within 99. After which, players receive a new hand of 3 cards for the next round. The point total sets back to 0 and the next round begins with the player who busted in the last round.
The round ends when a player busts and loses a life for failing to play a card that keeps the total within 99. After which, players receive a new hand of 3 cards for the next round. The point total sets back to 0 and the next round begins with the player who busted in the last round.


During the game, when a player loses all the points, they are eliminated from the game. The last player with points remaining wins.
Depending on the quick mode, the game could end in two ways:
* ''Quick Mode Disabled'': When a player loses all the lives, that player is eliminated and the game continues. The last player with lives remaining wins.
* ''Quick Mode Enabled'': When a player loses all the lives, that player is eliminated and the game ends. The player(s) with the most lives remaining win(s).

Latest revision as of 05:15, 12 October 2024


Overview

In 99 (addition card game), counting is at stake as players play cards to the point total which always starts at 0. By playing cards in a strategic manner, players try to keep their lives without exceeding the number 99.

When a player plays a card that goes over 99, they lose a life and the round is over. If a player loses all the lives, they are eliminated from the game.

The player(s) with the most lives in the end win(s).

Table Setup

Number of Players

This game can be played with 2-12 players in Board Game Arena. Various suggestions on optimal player count are as follows:

Gaming Company Optimal Player Count
Bicycle Cards 3-4
Board Game Arena 4
Board Game Geek 4-5

Game Mode

This game can be played in two modes:

  • Normal Mode: The ELO ranking will be calculated depending on the player count and game results.
  • Training Mode: The game is simply played without taking the ELO ranking into account.

Game Speed

This game can be played in two systems, each with various speeds:

  • Real-time: Slow / Normal / Fast
  • Turn-based: Normal / Fast

Gameplay

At the start of the game, each player receives 3 lives and 3 random cards that form their hand. Meanwhile, the point total is set at 0 and the first player will be established.

Gameplay occurs in rounds, starting with the first player. On their turn, the active player plays a card from their hand and alters the point total based on the card played:

Card Type Played Effect on Point Total
2 3 5 6 7 8 Add face value
A Add 1 or 11
J Q Add 10
4 Reverse the direction of play (No effect to point total - Add 0)
9 No effect (Add 0)
10 Subtract 10
K Set the point total at 99

After a card is played towards the point total, the active player draws a new card to add to their hand. The next player in clockwise order must play a card that does not put the total over 99 and draw a new one afterwards.

End of the Round and End of the Game

The round ends when a player busts and loses a life for failing to play a card that keeps the total within 99. After which, players receive a new hand of 3 cards for the next round. The point total sets back to 0 and the next round begins with the player who busted in the last round.

Depending on the quick mode, the game could end in two ways:

  • Quick Mode Disabled: When a player loses all the lives, that player is eliminated and the game continues. The last player with lives remaining wins.
  • Quick Mode Enabled: When a player loses all the lives, that player is eliminated and the game ends. The player(s) with the most lives remaining win(s).