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'''Game Strategy'''
__FORCETOC__
 
 
==Game Strategy==


- It's a good idea to get investment buildings early on.  
- It's a good idea to get investment buildings early on.  
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'''Turn by Turn Thought Process'''
==Turn by Turn Thought Process==
 
===The Dilemma===
Winners average 7 hearts, 7 people, and 8 income. How do you get there? And faster than your opponents?
 
 
The key to Happy City is '''continuous assessment.'''
 
===The Solution===


'''The Dilemma:''' Winners average 7 hearts, 7 people, and 8 income. How do you get there? And get there faster than your opponents?
====Turn by Turn Assessment====


'''Continuous, real time assessment is the key to Happy City.'''
- Keep your eye on the metrics: assess the potential impact of each card choice. Try to keep a pace of adding 1 income and 1 meeple or heart per turn.


- Keep your eye on the metrics: try to average 1 income and 1 meeple/heart per turn.


- What cards do you need to complete your Special Card requirements? Your opponent?  
- What cards do you need to complete your Special Card requirements? Your opponent?  


- Understand what cards the 3 piles offer. Which cards (income, hearts, people) would be best for you? Your opponent?


- How can get what you need and also block your opponent?
- Understand what cards the 3 piles offer. Which cards (income, hearts, people) would be best for you this turn? Your opponent?
 
 
- How can get the card you need and also block what your opponent will want for the next turn?

Latest revision as of 22:39, 17 October 2021


Game Strategy

- It's a good idea to get investment buildings early on.

- Watch what your opponent is doing and play accordingly.

- If they are building cheap buildings fast to end the game early it might be a bad idea to go for slow investments for big cities.


Turn by Turn Thought Process

The Dilemma

Winners average 7 hearts, 7 people, and 8 income. How do you get there? And faster than your opponents?


The key to Happy City is continuous assessment.

The Solution

Turn by Turn Assessment

- Keep your eye on the metrics: assess the potential impact of each card choice. Try to keep a pace of adding 1 income and 1 meeple or heart per turn.


- What cards do you need to complete your Special Card requirements? Your opponent?


- Understand what cards the 3 piles offer. Which cards (income, hearts, people) would be best for you this turn? Your opponent?


- How can get the card you need and also block what your opponent will want for the next turn?