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(Created page with "==Heroes== {| class="wikitable" style="width:auto;style="text-align:center;" border="2" |+ Caption text |- style="background-color: #eaecf0;text-align: center;font-style: normal;font-weight: 600;" ! NAME !! SPECIAL ABILITY !! DESCRIPTION !! HEALTH File:solarSentinels_healthIcon.jpg !! STRATEGY File:solarSentinels_strategyIcon.jpg!! RECOVERY File:solarSentinels_recoveryIcon.jpg!! NOTES |- ! style="background-color: #eaecf0;text-align: center;font-style: norma...")
 
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! style="background-color: #eaecf0;text-align: center;font-style: normal;font-weight: 600;" | P.I.K.E. MASTER ORLO
! style="background-color: #eaecf0;text-align: center;font-style: normal;font-weight: 600;" | P.I.K.E. MASTER ORLO
|Solar Flares || '''{{Text|Yellow|c=gold}}''' die [[File:solarSentinels_yellowDieIcon.png]] misses may be changed to hits when applied to a Level 2 enemy. || 2 || 2 || 2 ||  
|'''Solar Flares'''|| '''{{Text|Yellow|c=gold}}''' die [[File:solarSentinels_yellowDieIcon.png]] misses may be changed to hits when applied to a Level 2 enemy. || 2 || 2 || 2 ||  
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! style="background-color: #eaecf0;text-align: center;font-style: normal;font-weight: 600;" | ASTRAL SCOUT RAVEN
! style="background-color: #eaecf0;text-align: center;font-style: normal;font-weight: 600;" | ASTRAL SCOUT RAVEN
|X-Ray Binoculars || At game beginning, you may swap the positions of 2 Mission cards. At the start of each round, you may put a stack's top card on its bottom up to two times. || 3 || 2 || 2 ||  
|'''X-Ray Binoculars'''|| At game beginning, you may swap the positions of 2 Mission cards. At the start of each round, you may put a stack's top card on its bottom up to two times. || 3 || 2 || 2 ||  
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! style="background-color: #eaecf0;text-align: center;font-style: normal;font-weight: 600;" | STELLAR BLADE ISOLDE
! style="background-color: #eaecf0;text-align: center;font-style: normal;font-weight: 600;" | STELLAR BLADE ISOLDE
|Green Energy|| Before you Exhaust Dice, choose any color except '''{{Text|green|c=green}}''' [[File:solarSentinels_greenDieIcon.png]]. For each committed die of that chosen color, return 1 '''{{Text|green|c=green}}''' [[File:solarSentinels_greenDieIcon.png]] die. || 3 || 2 || 1 ||  
|'''Green Energy'''|| Before you Exhaust Dice, choose any color except '''{{Text|green|c=green}}''' [[File:solarSentinels_greenDieIcon.png]]. For each committed die of that chosen color, return 1 '''{{Text|green|c=green}}''' [[File:solarSentinels_greenDieIcon.png]] die. || 3 || 2 || 1 ||  
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! style="background-color: #eaecf0;text-align: center;font-style: normal;font-weight: 600;" | VALKYRIE, MK. 7
! style="background-color: #eaecf0;text-align: center;font-style: normal;font-weight: 600;" | VALKYRIE, MK. 7
|Adaptive Armor || At game beginning, increase each stat die by 2. || 3 || 2 || 2 ||  
|'''Adaptive Armor'''|| At game beginning, increase each stat die by 2. || 3 || 2 || 2 ||  
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! style="background-color: #eaecf0;text-align: center;font-style: normal;font-weight: 600;" | BECKETT SUN FORGER
! style="background-color: #eaecf0;text-align: center;font-style: normal;font-weight: 600;" | BECKETT SUN FORGER
|Matter Reshaper || Each time you use a one-time use item [[File:solarSentinels_itemRewardSingleUseIcon.jpg]] you may either add 2 HP [[File:solarSentinels_healthIcon.jpg]] or recover 2 dice. || 4 || 2 || 1 ||  
|'''Matter Reshaper'''|| Each time you use a one-time use item [[File:solarSentinels_itemRewardSingleUseIcon.jpg]] you may either add 2 HP [[File:solarSentinels_healthIcon.jpg]] or recover 2 dice. || 4 || 2 || 1 ||  
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! style="background-color: #eaecf0;text-align: center;font-style: normal;font-weight: 600;" | GAL'HAD THE LANCER
! style="background-color: #eaecf0;text-align: center;font-style: normal;font-weight: 600;" | GAL'HAD THE LANCER
|Auto-Javelin || Before you exhaust dice, you may return up to 2 committed crit dice [[File:solarSentinels_critIcon.jpg]]. || 1 || 3 || 2 ||  
|'''Auto-Javelin'''|| Before you exhaust dice, you may return up to 2 committed crit dice [[File:solarSentinels_critIcon.jpg]]. || 1 || 3 || 2 ||  
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Latest revision as of 23:05, 16 September 2026

Heroes

Caption text
NAME SPECIAL ABILITY DESCRIPTION HEALTH SolarSentinels healthIcon.jpg STRATEGY SolarSentinels strategyIcon.jpg RECOVERY SolarSentinels recoveryIcon.jpg NOTES
P.I.K.E. MASTER ORLO Solar Flares Yellow die SolarSentinels yellowDieIcon.png misses may be changed to hits when applied to a Level 2 enemy. 2 2 2
ASTRAL SCOUT RAVEN X-Ray Binoculars At game beginning, you may swap the positions of 2 Mission cards. At the start of each round, you may put a stack's top card on its bottom up to two times. 3 2 2
STELLAR BLADE ISOLDE Green Energy Before you Exhaust Dice, choose any color except green SolarSentinels greenDieIcon.png. For each committed die of that chosen color, return 1 green SolarSentinels greenDieIcon.png die. 3 2 1
VALKYRIE, MK. 7 Adaptive Armor At game beginning, increase each stat die by 2. 3 2 2
BECKETT SUN FORGER Matter Reshaper Each time you use a one-time use item SolarSentinels itemRewardSingleUseIcon.jpg you may either add 2 HP SolarSentinels healthIcon.jpg or recover 2 dice. 4 2 1
GAL'HAD THE LANCER Auto-Javelin Before you exhaust dice, you may return up to 2 committed crit dice SolarSentinels critIcon.jpg. 1 3 2

Enemies

Missions