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(Created page with "__NOTOC__ '''Disclaimer:''' ''Official rules are not currently available online. This summary is compiled from official product descriptions and observed gameplay behavior on BGA, so some details may differ from the official rules. Feel free to edit this summary.'' ==Goal== First to '''3 points''' wins. ==Placement Rules== Manage up to '''3 columns''' (max 5 cards each). You can only place cards to form these 5-card combinations: * '''5 Different Numbers:''' 1 Point...")
 
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__NOTOC__
__NOTOC__
'''Disclaimer:''' ''Official rules are not currently available online. This summary is compiled from official product descriptions and observed gameplay behavior on BGA, so some details may differ from the official rules. Feel free to edit this summary.''
'''Disclaimer:''' ''Official rules are not currently available online. This summary is compiled from official product descriptions and observed gameplay behavior on BGA, so some details may differ from the official rules. Feel free to edit this summary.''


==Goal==
==Goal==

Revision as of 21:02, 26 August 2026

Disclaimer: Official rules are not currently available online. This summary is compiled from official product descriptions and observed gameplay behavior on BGA, so some details may differ from the official rules. Feel free to edit this summary.

Goal

First to 3 points wins.

Placement Rules

Manage up to 3 columns (max 5 cards each). You can only place cards to form these 5-card combinations:

  • 5 Different Numbers: 1 Point
  • 5 Identical Numbers: 2 Points
  • 5 Same Color: 2 Points
  • 5 Different Numbers, Same Color: 3 Points (Instant Win)

If no legal spot exists, discard an entire column to make room.

Your Turn

Draw cards one by one; stop whenever you want.

  • Stop: Keep and place all drawn cards.
  • Bust (Duplicate Number Drawn): Lose all cards drawn this turn; an opponent gets them.

Special Cards (Resolve Immediately)

  • Draw 3 More: Draw 3 cards. (Bust rules apply).
  • Number Bomb: Draw 1 card. All players discard matching numbers.
  • Color Bomb: Draw 1 card. All players discard matching colors.
  • Steal: Take the top card of an opponent’s column.
  • Joker: Counts as any number and color.