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(Describe normal actions and costs.) |
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'''Game ends after 5 rounds.''' | '''Game ends after 5 rounds.''' | ||
----'''Actions:''' | |||
* Once per turn, place some your dice on an action space, one die per square. | |||
* Typically, the lowest value die you place indicates how many times you may take the action, or how much you get. | |||
* You may place dice on any unoccupied action space. | |||
* You may place dice on an occupied '''blue''' action space by paying as many coins as the die value of the lowest die you place. | |||
* You may not place dice on an occupied '''blue''' space that already holds your colour of dice. | |||
* You may not place dice on a '''brown''' occupied space. | |||
---- | ---- | ||
''' | '''Bonus actions:''' | ||
* Take 3 coins using a die (value does not matter) | * Take 3 coins using a die (value does not matter) | ||
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* Re-roll a die for 1 camel | * Re-roll a die for 1 camel | ||
* Fulfill a contract by returning the required goods | * Fulfill a contract by returning the required goods | ||
---- | ----'''Extra end of game points:''' | ||
'''Extra end of game points:''' | |||
* 1 VP for every 10 coins left over | * 1 VP for every 10 coins left over | ||
* 7 VP to player with most contracts | * 7 VP to player with most contracts | ||
Latest revision as of 20:52, 3 July 2026
Game ends after 5 rounds.
Actions:
- Once per turn, place some your dice on an action space, one die per square.
- Typically, the lowest value die you place indicates how many times you may take the action, or how much you get.
- You may place dice on any unoccupied action space.
- You may place dice on an occupied blue action space by paying as many coins as the die value of the lowest die you place.
- You may not place dice on an occupied blue space that already holds your colour of dice.
- You may not place dice on a brown occupied space.
Bonus actions:
- Take 3 coins using a die (value does not matter)
- Buy a black die (only once per turn) for 3 camels
- Bump a die +1/-1 for 2 camels
- Re-roll a die for 1 camel
- Fulfill a contract by returning the required goods
Extra end of game points:
- 1 VP for every 10 coins left over
- 7 VP to player with most contracts
- Score VP from Beijing, depends on position in Beijing
- Score 1 VP for every 2 resources if you have a trading post in Beijing
Expert variant:
- Distribution of City Bonuses: Randomized
- Distribution of Characters: Randomly shuffle playercount +1, choose one, starting from last player.
- Distribution of Goal Cards: Deal 4 choose 2 to keep.