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For tips on how to play pandemic, see <b>[[Tips_pandemic]]</b>
== Player Actions ==


== Actions ==
Perform up to 4 actions per turn from the selections listed below.


* Select from the actions listed below, up to 4 actions per turn.
<ul class="bulletlist" style="margin:1em 0;padding-inline-start:40px;">
* Role special abilities may change how an action works.
  <li>'''<u>Move</u>'''
* Some actions involve discarding a card from your hand.
    <ul class="bulletlist" style="margin:1em 0;padding-inline-start:40px;">
      <li>'''Drive/Ferry:''' Move to a city connected to the one you are in.</li>
      <li>'''Direct Flight:''' Discard a City card to move to the city named on the card.</li>
      <li>'''Charter Flight:''' Discard a City card with the name of the city you are in to move to any city.</li>
      <li>'''Shuttle Flight:''' Move from a city with a ''Research Station'' to any other city with a ''Research Station''.</li>
    </ul>
  </li>
  <li>'''<u>Build a Research Station</u>'''</li>
    <ul class="bulletlist" style="margin:1em 0;padding-inline-start:40px;">
      <li>Discard a City card with the name of the city you are in to build a ''Research Station'' there. (Max of 6)
    </ul>
  </li>
  <li>'''<u>Treat Disease</u>'''
    <ul class="bulletlist" style="margin:1em 0;padding-inline-start:40px;">
      <li>Remove 1 disease cube from the city you are in. (If this disease has been cured, remove all cubes of that color.)</li>
      <li>Note: If the last cube of a cured disease is removed from the board, this disease is '''''eradicated'''''. Eradicated diseases are ignored when infection cards are drawn.
    </ul>
  </li>
  <li>'''<u>Share Knowledge</u>'''
    <ul class="bulletlist" style="margin:1em 0;padding-inline-start:40px;">
      <li>Either '''give''' the City card that matches the city you are in to another player or '''take''' the City card that matches the city you are in from another player.
      <li>The other player must also be in the city with you.<br>Both players must agree to do this.
      <li>If the player who gets the card now has more than 7 cards, that player must immediately discard a card or play an Event card.
    </ul>
  </li>
  <li>'''<u>Discover a Cure</u>'''
    <ul class="bulletlist" style="margin:1em 0;padding-inline-start:40px;">
      <li>Discard 5 City cards of the same color from your hand to cure the disease of that color. A "cure token" will be placed on that disease's indicator on the board.</li>
      <li>You must be at a city with a Research Station, discard 5 City cards of the same colour from your hand to cure the disease of that color.</li>
      <li>If no cubes of that color are on the board, the disease is '''''eradicated'''''. The "cure token" is flipped to its "NO" side.</li>
      <li>Cured diseases still need to be treated. But during the "Treat Disease" action, you can remove ''all'' cubes of that disease from a city instead of just 1.</li>
    </ul>
  </li>
</ul>


=== Movement ===
== Draw Cards ==
After performed actions, draw two cards from the City pile into your hand.


==== Drive / Ferry ====
If your hand contains more than seven cards, discard cards or play Events until you have only seven.


* Move to a city connected to the one you are in.
If the City pile runs out, the game ends and the players lose.


==== Direct Flight ====
=== Epidemic Card ===
If you draw an EPIDEMIC! card, the following happens immediately:


* Discard a City card to move to the city named on the card.
<ol style="margin:1em 0;padding-inline-start:40px;">
    <li>Infection Rate indicator is increased by 1. If this reaches the end, the game is over and the players lose.</li>
    <li>The bottom card of the Infection deck is drawn and its city is infected with three disease cubes of its color. The card is placed in the Infection discard pile.
      <ul class="bulletlist" style="padding-inline-start:40px;">
        <li>If the city already has 3 cubes in it, an '''Outbreak''' occurs.</li>
      </ul>
    </li>
    <li>The Infection discard pile is shuffled and placed on top of the Infection draw pile.</li>
</ol>


==== Charter Flight ====
A replacement card is not drawn after the Epidemic card resolves.


* Discard the City card that matches the city you are in to move to any city.
== Infection ==
Draw cards from the top of the Infection deck (the number is indicated by the Infection rate). A disease cube is placed on that city.  


==== Shuttle Flight ====
If the city already has 3 disease cubes, an '''Outbreak''' occurs.


* Move from a city with a research station to any other city that has a research station.
If the disease is '''''eradicated''''', no cube is placed.  


=== Build a Research Station ===
=== Outbreak ===
An Outbreak occurs when a disease cube must be placed on a city, but it already has its max of 3 cubes. The following happens:


* Discard the City card that matches the city you are in to place a research station there.
<ol style="margin:1em 0;padding-inline-start:40px;">
* 6 research stations may be built.
  <li>Outbreak indicator moves forward one. (When it reaches the end, the game is over and the players lose).</li>
  <li>One disease cube of that color is placed on every city connected to the origin city.</li>
    <ul class="bulletlist" style="padding-inline-start:40px;">
      <li>If any connected city also already has its max of 3 cubes, an Outbreak occurs in that city as well. (But not in cities that already had an Outbreak in that turn.)</li>
      <li>This can cause a chain reaction which can quickly lead to the game ending.</li>
      <li>A city may have diseases of different colored cubes on it. Three max cubes per color.</li>
    </ul>
</ol>


=== Treat Disease ===
== Events ==


* Remove 1 disease cube from the city you are in.
Event cards may be used at any time, iincluding during other players' turns.  
** If this disease colour has been cured, remove all cubes of that colour from the city you are in.
* If the last cube of a cured disease is removed from the board, this disease is eradicated.  


=== Share Knowledge ===
Events cannot be used between drawing and resolving a card.


* You can do this action in two ways:
Playing an Event does not count as one of your four player actions.
*# give the City card that matches the city you are in to another player, or
*# take the City card that matches the city you are in from another player.
* The other player must also be in the city with you.
** Both of you need to agree to do this.
* If the player who gets the card now has more than 7 cards, that player must immediately discard a card or play an Event card.
 
=== Discover a Cure ===
 
* At any research station, discard 5 City cards of the same colour from your hand to cure the disease of that colour.
* Move the disease’s cure marker to its Cure Indicator.
* If no cubes of this colour are on the board, this disease is now eradicated.
 
== After Your Actions ==
 
* Draw two cards from the city draw pile to your hand.
** This pile includes city cards (1 per city), 5 event cards and 4-6 epidemic cards.
** There is a hand limit of 7 (city + event) cards enforced at all times.
* Draw 2-4 cards (according to infection rate) from the top of the disease draw pile and place 1 disease cube on each city shown.
** If the disease of that colour has been eradicated, no cube is placed there.
 
== Additional Rules ==
 
=== Event Cards ===
* Event cards you draw may be used at any time (including during other players' moves) except just when a card is about to be resolved.
* Playing an event card does not count as one of your four actions.
 
=== Epidemics ===
If you draw an epidemic from the city deck (4 epidemics in Introductory Mode, 5 in Standard, 6 in Heroic):
* Move infection rate marker to the right.
* Draw infection card from bottom of deck and place 3 disease cubes on the city shown.
* Reshuffle the infection discard pile (including the new card) and place on top of the infection draw pile.
* Do all this twice if you happened to draw two epidemic cards.
 
=== Outbreaks ===
If you would have to place a 4th disease cube of the same colour in a city, an outbreak occurs instead.
* The outbreak marker is moved forward 1 step.
* All cities connected to the one where the outbreak occurs gain 1 disease cube of the colour of the outbreak city.
** Cities can therefore gain cubes of different colour.
* This can lead to chain reaction outbreaks.


== Roles ==
== Roles ==


Each player has one of these roles assigned at the beginning of the game:
Each player chooses or is assigned a role at the beginning of the game. These roles grant special abilities and advantages outside the normal rules.
 
=== Contingency Planner ===
 
* Take an Event Card from the Discard pile and place it on the Role Card.
* It doesn't count against the limit of 7 hand cards.
 
=== Dispatcher ===
 
* Move any pawn to a city containing another pawn OR Move another player's pawn as if it were their own.
 
=== Medic ===


* Remove all cubes of a colour when treating a city.
;'''Contingency Planner''': Reserve an Event Card from the discard pile. This event can be played like any normal event, but is removed from the game (instead of discarded).
* For any cured disease:
;'''Dispatcher''': Move any pawn to a city containing another pawn OR Move another player's pawn as if it were their own. (Can discard City cards in their turn to use Shuttle Flight & Charter Flight on another player)
** Treats for free when entering city, and
;'''Medic:''': "Treat Disease" removes ''all'' cubes of a color instead of just one. If the Medic enters a city with cubes of a cured disease, all cubes are removed. New cubes or outbreaks of cured diseases cannot occur at their location.
** prevents cubes/Outbreaks in their location.
;'''Operations Expert''': Can build a Research Station without discarding a City card. Can move from one Research Station to any city once per turn by discarding any city card.
;'''Quarantine Specialist''': Outbreaks and disease cube placement cannot occur in Quarantine Specialist's location '''or''' connecting locations.
;'''Researcher''': "Share Knowledge" allows giving '''any''' City card to a player. Also applies to player taking a card from a Researcher.
;'''Scientist''': "Cure Disease" needs 4 cards discarded (not 5) of the same color.


=== Operations Expert ===
== Game End ==


* Build a Research Station in their location without discarding a city card.
The players '''win''' when: 
* Once per turn, move to any city from a Research Station, using any city card.
<ul class="bulletlist" style="margin:1em 0;padding-inline-start:40px;">
  <li>All 4 diseases are cured. (They do not have to be eradicated. Disease cubes may still be on the board.)</li>
</ul>
The players '''lose''' when:
<ul class="bulletlist" style="margin:1em 0;padding-inline-start:40px;">
    <li>An eighth outbreak occurs</li>
    <li>A disease cube needs to be placed and there are no more cubes available in the supply.</li>
    <li>A player must draw a City card from the city deck and the deck has run out.</li>
</ul>


=== Quarantine Specialist ===
== Errata and Gotchas ==
You do not draw a replacement card after drawing an EPIDEMIC! card.


* Prevents Outbreaks and placement of disease cubes in their location plus all connecting cities.
The "Discover Cure" action may be taken at any research station. Its city color does not have to match the color of the disease being cured.


=== Researcher ===
To use the "Share Knowledge" action (unless you are the Researcher), you must A) be in the same city as the other player and B) the card must match the name of that city.


* May give any card to a player in same location (during either player's turn).
The hand limit immediately applies after receiving a card from another player.


=== Scientist ===
If a disease has been cured, the Medic's ability to remove cubes by being in a location '''can''' be used by the Dispatcher's special action or the Airlift Event.


* Can cure a disease by using only 4, not 5, cards of the same colour.
A player can play an Event between 2 EPIDEMIC! cards, but not while their steps are being resolved.


== End of game ==
When a disease is cured, its cubes remain on the board and new cubes can be placed on the board during the Infection phase or an Epidemic. However, treating the disease becomes easier.


There is one way to win the game:
Removing the last cube of a disease that is not eradicated has no effect.
* Cure all 4 diseases.


There are three ways to lose the game:
Only six Research Stations can be built on the board, so place them well.
* Having an eighth outbreak;
* Needing to place a disease cube on the board and there are no more cubes available;
* Needing to draw a city card and there are no more city cards available.

Latest revision as of 19:53, 30 November 2025

Player Actions

Perform up to 4 actions per turn from the selections listed below.

  • Move
    • Drive/Ferry: Move to a city connected to the one you are in.
    • Direct Flight: Discard a City card to move to the city named on the card.
    • Charter Flight: Discard a City card with the name of the city you are in to move to any city.
    • Shuttle Flight: Move from a city with a Research Station to any other city with a Research Station.
  • Build a Research Station
    • Discard a City card with the name of the city you are in to build a Research Station there. (Max of 6)
  • Treat Disease
    • Remove 1 disease cube from the city you are in. (If this disease has been cured, remove all cubes of that color.)
    • Note: If the last cube of a cured disease is removed from the board, this disease is eradicated. Eradicated diseases are ignored when infection cards are drawn.
  • Share Knowledge
    • Either give the City card that matches the city you are in to another player or take the City card that matches the city you are in from another player.
    • The other player must also be in the city with you.
      Both players must agree to do this.
    • If the player who gets the card now has more than 7 cards, that player must immediately discard a card or play an Event card.
  • Discover a Cure
    • Discard 5 City cards of the same color from your hand to cure the disease of that color. A "cure token" will be placed on that disease's indicator on the board.
    • You must be at a city with a Research Station, discard 5 City cards of the same colour from your hand to cure the disease of that color.
    • If no cubes of that color are on the board, the disease is eradicated. The "cure token" is flipped to its "NO" side.
    • Cured diseases still need to be treated. But during the "Treat Disease" action, you can remove all cubes of that disease from a city instead of just 1.

Draw Cards

After performed actions, draw two cards from the City pile into your hand.

If your hand contains more than seven cards, discard cards or play Events until you have only seven.

If the City pile runs out, the game ends and the players lose.

Epidemic Card

If you draw an EPIDEMIC! card, the following happens immediately:

  1. Infection Rate indicator is increased by 1. If this reaches the end, the game is over and the players lose.
  2. The bottom card of the Infection deck is drawn and its city is infected with three disease cubes of its color. The card is placed in the Infection discard pile.
    • If the city already has 3 cubes in it, an Outbreak occurs.
  3. The Infection discard pile is shuffled and placed on top of the Infection draw pile.

A replacement card is not drawn after the Epidemic card resolves.

Infection

Draw cards from the top of the Infection deck (the number is indicated by the Infection rate). A disease cube is placed on that city.

If the city already has 3 disease cubes, an Outbreak occurs.

If the disease is eradicated, no cube is placed.

Outbreak

An Outbreak occurs when a disease cube must be placed on a city, but it already has its max of 3 cubes. The following happens:

  1. Outbreak indicator moves forward one. (When it reaches the end, the game is over and the players lose).
  2. One disease cube of that color is placed on every city connected to the origin city.
    • If any connected city also already has its max of 3 cubes, an Outbreak occurs in that city as well. (But not in cities that already had an Outbreak in that turn.)
    • This can cause a chain reaction which can quickly lead to the game ending.
    • A city may have diseases of different colored cubes on it. Three max cubes per color.

Events

Event cards may be used at any time, iincluding during other players' turns.

Events cannot be used between drawing and resolving a card.

Playing an Event does not count as one of your four player actions.

Roles

Each player chooses or is assigned a role at the beginning of the game. These roles grant special abilities and advantages outside the normal rules.

Contingency Planner
Reserve an Event Card from the discard pile. This event can be played like any normal event, but is removed from the game (instead of discarded).
Dispatcher
Move any pawn to a city containing another pawn OR Move another player's pawn as if it were their own. (Can discard City cards in their turn to use Shuttle Flight & Charter Flight on another player)
Medic:
"Treat Disease" removes all cubes of a color instead of just one. If the Medic enters a city with cubes of a cured disease, all cubes are removed. New cubes or outbreaks of cured diseases cannot occur at their location.
Operations Expert
Can build a Research Station without discarding a City card. Can move from one Research Station to any city once per turn by discarding any city card.
Quarantine Specialist
Outbreaks and disease cube placement cannot occur in Quarantine Specialist's location or connecting locations.
Researcher
"Share Knowledge" allows giving any City card to a player. Also applies to player taking a card from a Researcher.
Scientist
"Cure Disease" needs 4 cards discarded (not 5) of the same color.

Game End

The players win when:

  • All 4 diseases are cured. (They do not have to be eradicated. Disease cubes may still be on the board.)

The players lose when:

  • An eighth outbreak occurs
  • A disease cube needs to be placed and there are no more cubes available in the supply.
  • A player must draw a City card from the city deck and the deck has run out.

Errata and Gotchas

You do not draw a replacement card after drawing an EPIDEMIC! card.

The "Discover Cure" action may be taken at any research station. Its city color does not have to match the color of the disease being cured.

To use the "Share Knowledge" action (unless you are the Researcher), you must A) be in the same city as the other player and B) the card must match the name of that city.

The hand limit immediately applies after receiving a card from another player.

If a disease has been cured, the Medic's ability to remove cubes by being in a location can be used by the Dispatcher's special action or the Airlift Event.

A player can play an Event between 2 EPIDEMIC! cards, but not while their steps are being resolved.

When a disease is cured, its cubes remain on the board and new cubes can be placed on the board during the Infection phase or an Epidemic. However, treating the disease becomes easier.

Removing the last cube of a disease that is not eradicated has no effect.

Only six Research Stations can be built on the board, so place them well.