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[https://www.boardgamegeek.com/boardgame/284229/butterfly Butterfly] is very simple tile set collection game by Rio Grande.  You take the hedgehog from tile to tile scoring points for the tiles you collect.
[https://www.boardgamegeek.com/boardgame/284229/butterfly Butterfly] is simple tile set collection game by Rio Grande.  You take the hedgehog from tile to tile scoring points for the tiles you collect.
 


== Gameplay ==
== Gameplay ==


The player to the left of the starting player places the hedgehog. After the hedgehog has been placed players take turns moving the hedgehog in a straight line, before the move the hedgehog may be turned to the left or the right. The player then collects the tile where they land. If the hedgehog moves over an exposed butterfly net the player may draw a tile from the bag.  
 
SETUP:
 
Tiles are randomly arranged in a grid so that every game is different.
 
The player to the left of the starting player places the hedgehog on any tile but doesn't add that tile to their collection.
 
 
TURN:
 
Players then take turns:
 
~ Move the hedgehog as many spaces as you like to its LEFT, RIGHT OR FORWARD. It may never be moved backward!
 
~ Then take the tile you moved to and immediately receive its points.
 
You can skip over empty spaces to reach a tile.
 
If the hedgehog moves over a net, you may press your luck by drawing and scoring a random tile from the bag.  
 


=== Scoring ===
=== Scoring ===
[[File:Player-boards-butterfly front v1 Page 1.jpg]]
[[File:Scoring.jpg|Scoring Chart]]
 
 
BUTTERFLIES = score the points printed on the tile.
 
::~ There are x2 butterfly point multipliers in each colour, which may or may not be on the board.
 
DRAGONFLIES = score only the highest value dragonfly collected.
 
LIGHTNING BUGS = score only the lowest value lightning bug collected.
 
GRASSHOPPERS = score only the last grasshopper collected. Previous tiles are immediately discarded during play.
 
FLOWERS = are each worth the number of collected flowers.
 
::~ Example: if you have 4 flowers, each flower is worth 4 points = a total of 16 points in flowers.
 
BEES <u>paired with a Honeycomb</u> = the value printed on the honeycomb.
 
::~Bees are worth -3 without a Honeycomb to live in!
 
HONEYCOMBS = 0 points without a bee to live in them.
 
WASPS = negative points printed on each wasp tile.


Butterflies score the number of points shown there are also colored x2 multipliers.
Dragonflies score equal to the highest dragonfly collected.
Lightning bugs score equal to the lowest dragonfly collected.
Grasshoppers score only the last grasshopper collected, previous tiles are discarded.
Flowers are each worth the number of collected flowers. (Example: if you have 4 flowers each flower is 4points =16 points in flowers)
Bees are worth -3 without a hive to live in, and 0 if they have a hive to match with.
Hives are worth 0 points without a bee and the shown number with a bee
Wasps are worth negative points shown.


=== End Game ===
=== End Game ===
The game is over when the hedgehog cannot be moved. The player with the highest score at that time wins!
 
 
The game is over when the hedgehog can no longer be moved. The player with the highest score at that time wins!

Latest revision as of 19:58, 22 December 2024

Butterfly is simple tile set collection game by Rio Grande. You take the hedgehog from tile to tile scoring points for the tiles you collect.


Gameplay

SETUP:

Tiles are randomly arranged in a grid so that every game is different.

The player to the left of the starting player places the hedgehog on any tile but doesn't add that tile to their collection.


TURN:

Players then take turns:

~ Move the hedgehog as many spaces as you like to its LEFT, RIGHT OR FORWARD. It may never be moved backward!

~ Then take the tile you moved to and immediately receive its points.

You can skip over empty spaces to reach a tile.

If the hedgehog moves over a net, you may press your luck by drawing and scoring a random tile from the bag.


Scoring

Scoring Chart


BUTTERFLIES = score the points printed on the tile.

~ There are x2 butterfly point multipliers in each colour, which may or may not be on the board.

DRAGONFLIES = score only the highest value dragonfly collected.

LIGHTNING BUGS = score only the lowest value lightning bug collected.

GRASSHOPPERS = score only the last grasshopper collected. Previous tiles are immediately discarded during play.

FLOWERS = are each worth the number of collected flowers.

~ Example: if you have 4 flowers, each flower is worth 4 points = a total of 16 points in flowers.

BEES paired with a Honeycomb = the value printed on the honeycomb.

~Bees are worth -3 without a Honeycomb to live in!

HONEYCOMBS = 0 points without a bee to live in them.

WASPS = negative points printed on each wasp tile.


End Game

The game is over when the hedgehog can no longer be moved. The player with the highest score at that time wins!