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(Created page with "Possible bonus actions: - Take 3 coins using a die (value does not matter) - Buy a black die (only once per turn) for 3 camels - Bump a die +1/-1 for 2 camels - Re-roll a die...")
 
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Possible bonus actions:
'''Game ends after 5 rounds.'''
- Take 3 coins using a die (value does not matter)
----
- Buy a black die (only once per turn) for 3 camels
'''Possible bonus actions:'''
- Bump a die +1/-1 for 2 camels
 
- Re-roll a die for 1 camel
* Take 3 coins using a die (value does not matter)
- Fulfill a contract by returning the required goods
* Buy a black die (only once per turn) for 3 camels
* Bump a die +1/-1 for 2 camels
* Re-roll a die for 1 camel
* Fulfill a contract by returning the required goods
----
'''Extra end of game points:'''
 
* 1 VP for every 10 coins left over
* 7 VP to player with most contracts
* Score VP from Beijing, depends on position in Beijing
* Score 1 VP for every 2 resources if you have a trading post in Beijing
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'''Expert variant:'''
 
* Distribution of City Bonuses: Randomized
* Distribution of Characters: Randomly shuffle playercount +1, choose one, starting from last player.
* Distribution of Goal Cards: Deal 4 choose 2 to keep.

Latest revision as of 13:03, 3 June 2024

Game ends after 5 rounds.


Possible bonus actions:

  • Take 3 coins using a die (value does not matter)
  • Buy a black die (only once per turn) for 3 camels
  • Bump a die +1/-1 for 2 camels
  • Re-roll a die for 1 camel
  • Fulfill a contract by returning the required goods

Extra end of game points:

  • 1 VP for every 10 coins left over
  • 7 VP to player with most contracts
  • Score VP from Beijing, depends on position in Beijing
  • Score 1 VP for every 2 resources if you have a trading post in Beijing

Expert variant:

  • Distribution of City Bonuses: Randomized
  • Distribution of Characters: Randomly shuffle playercount +1, choose one, starting from last player.
  • Distribution of Goal Cards: Deal 4 choose 2 to keep.