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[[Category:Card games]] | |||
== Goal == | == Goal == | ||
Lose '''the fewest points'''. | |||
== | == Game play == | ||
* 4 players recommended. | |||
* Dealer leads 1st trick. | |||
* Must follow suit if possible. | |||
* Trick taker leads the next trick. | |||
{{infoBox|title=Definitions | |||
|body='''Deal'''/'''Hand''' (noun): play of all cards. | |||
'''Trick''': play of one card from each player. | |||
'''Taker''': player who wins the trick. | |||
'''Contract''': rule for scoring the deal. | |||
'''Declarer''': dealer who selects a contract. | |||
'''Double''': contract value ×2. | |||
'''Redouble''': doubled contract value ×2 (total ×4). | |||
'''Business''': two players with a double. | |||
'''Maximum''': redouble all doubles and double any remaining players. | |||
}} | |||
== | == Contracts == | ||
* Dealer selects the contract for the deal. | |||
* Only the trumps contract is played with a trump suit. | |||
* Contract scoring depends on the options selected: | |||
{| class="wikitable" | {|class="wikitable" style="width:auto;" border="2" | ||
|+Contract scoring | |||
! | |colspan="2"style="background:#66df0080;"|Default option | ||
! | !colspan="6"|Negative contracts | ||
!colspan="5"|Positive contracts | |||
|- | |- | ||
| | |colspan="2"style="background:#1a57a740;"|Always played | ||
| | !style="background:#1a57a740;"|No tricks | ||
|2 | !style="background:#1a57a740;"|No {{heart}} | ||
!style="background:#1a57a740;"|No {{card|Q}} | |||
!style="background:#1a57a740;"|No {{heart|K}} | |||
!colspan="2"style="background:#66df0080;"|Last two | |||
!colspan="4"style="background:#66df0080;"|Domino | |||
!rowspan="2"|Trumps | |||
|- | |- | ||
| | !Scoring | ||
| | !Deal | ||
| | !colspan="4"|Salade | ||
!style="background:#66df0080;"|2nd last | |||
!style="background:#66df0080;"|last | |||
!style="background:#66df0080;"|1st | |||
!style="background:#66df0080;"|2nd | |||
!style="background:#66df0080;"|3rd | |||
!style="background:#66df0080;"|4th+ | |||
|- | |- | ||
|''' | !rowspan="3"style="background:#66df0080;"|Basic | ||
|7 | !style="background:#66df0080;"|32 | ||
|2 | |rowspan="2"style="background:#66df0080;"| -1 /trick | ||
|rowspan="2"style="background:#66df0080;"| -1 /{{heart}} | |||
|rowspan="2"style="background:#66df0080;"| -2 /{{card|Q}} | |||
|rowspan="2"style="background:#66df0080;"| -8 {{heart|K}} | |||
|rowspan="2"style="background:#66df0080;"| -3 | |||
|rowspan="2"style="background:#66df0080;"| -5 | |||
|rowspan="2"style="background:#66df0080;"| +20 | |||
|rowspan="2"style="background:#66df0080;"| +10 | |||
|rowspan="2"style="background:#66df0080;"| 0 | |||
|rowspan="2"style="background:#66df0080;"| 0 | |||
|rowspan="2"| +2 /trick | |||
|- | |||
!36 | |||
|- | |||
!52 | |||
| -1 /trick | |||
| -1 /{{heart}} | |||
| -3 /{{card|Q}} | |||
| -12 {{heart|K}} | |||
| -4 | |||
| -8 | |||
| +25 | |||
| +15 | |||
| +5 | |||
| 0 | |||
| +3 /trick | |||
|- | |||
!colspan="2"|[https://en.wikipedia.org/wiki/Barbu_(card_game) Wikipedia] | |||
| -2 /trick | |||
| -2 /{{heart}} | |||
-6 {{heart|A}} | |||
| -6 /{{card|Q}} | |||
| -20 {{heart|K}} | |||
| -10 | |||
| -20 | |||
| +45 | |||
| +20 | |||
| +5 | |||
| -5 | |||
| +5 /trick | |||
|} | |||
{{option|s=|df=|Last two| | |||
* Last two tricks score negative points. | |||
}} | |||
{{option|s=|df=|Domino| | |||
* Extra hand where plays must be either: | |||
** same rank as a played card, or | |||
** same suit and one rank above or below a played card. | |||
* {{card|A}} ⇨ play again. | |||
* Must play, else pass. | |||
|{{option|s=|df=|Taker can choose start suit in Domino}} | |||
}} | |||
{{option|ds=|df=|Salade| | |||
* Extra hand with '''multiple contracts''': no tricks, no {{heart}}, no {{card|Q}}, no {{heart|K}}. | |||
* {{heart|Q}} ⇨ -2({{card|Q}}) -1({{heart}}) ⇨ '''-3''' points (32 cards). | |||
* {{heart|K}} ⇨ -8({{heart|K}}) -1({{heart}}) ⇨ '''-9''' points (32 cards). | |||
}} | |||
{{option|ds=|df=|Anti-Salade| | |||
* Salade with '''positive score'''. | |||
}} | |||
{{optionGroup|Game mode| | |||
{{option|df=|Regular - 1 iteration}} | |||
{{option|Regular - 2 iterations}} | |||
{{option|Regular - 3 iterations}} | |||
{{option|Geronimo| | |||
* Each dealer deals once for every contract. | |||
|{{option|ds=|df=|Doubling| | |||
* After the dealer selects a contract, '''non-dealers''' may optionally choose to double any player(s). | |||
* In '''positive games''', non-dealers can only double the dealer. | |||
* Non-dealers must double the dealer '''at least twice''' during the game for each dealer. | |||
* '''Any doubled player''' may redouble. | |||
* Between each pair of players (P₁ & P₂), where P₁ has a higher score than P₂: | |||
** P₁ gains the difference between their scores ⇨ + (P₁ − P₂). | |||
** P₂ loses the difference between their scores ⇨ − (P₁ − P₂). | |||
* Redoubled: | |||
** P₁ gains twice the difference between their scores ⇨ + 2×(P₁ − P₂). | |||
** P₂ loses twice the difference between their scores ⇨ − 2×(P₁ − P₂). | |||
}} | |||
{{option|s=|df=|Trumps| | |||
* Dealer selects trump color. | |||
* Must follow suit, else | |||
* must '''play a trump''', else | |||
* must discard. | |||
|{{option|s=|df=|Must play higher trumps| | |||
* Whenever a trump is played, each player must play a '''higher trump''' than those played before if possible. | |||
}} | |||
{{option|s=|df=|Must play trumps if cannot follow suit| | |||
* Must play a trump instead of discard if possible. | |||
}} | |||
}} | |||
}} | |||
}} | |||
{{optionGroup|Type of deck| | |||
{{option|52-card deck}} | |||
{{option|df=|32-card deck}} | |||
{{option|36-card deck}} | |||
}} | |||
{{option|ds=|df=|House Rules|| | |||
{{optionGroup|Can lead hearts| | |||
{{option|df=|Only when already played| | |||
* No {{heart}} or No {{heart|K}}: cannot lead {{heart}} until a {{heart}} is discarded. | |||
}} | |||
{{option|Anywhen| | |||
* Anyone can lead {{heart}} whenever they want. | |||
}} | |||
}} | |||
{{optionGroup|Take them all counts positive| | |||
{{option|df=|No| | |||
* Every trick counts negatively. | |||
}} | |||
{{option|Tricks only| | |||
* No tricks and Salade: positive scoring. | |||
* Anti-Salade: negative scoring. | |||
}} | |||
{{option|Tricks and hearts| | |||
* No tricks, No {{heart}} and Salade: positive scoring. | |||
* Anti-Salade: negative scoring. | |||
}} | |||
{{option|Tricks, hearts and Queens| | |||
* No tricks, No {{heart}}, No {{card|Q}} and Salade: positive scoring. | |||
* Anti-Salade: negative scoring. | |||
}} | |||
}} | |||
{{optionGroup|Points scoring| | |||
{{option|df=|Basic scoring| | |||
* Will count scores with simple count (tricks score -1 each) | |||
}} | |||
{{option|Wikipedia scoring| | |||
* Will count scores as described in the English Wikipedia page of Barbu (tricks score -2 each, hearts -2, ace of hearts -6...) | |||
}} | |||
}} | |||
}} | |||
{|class="wikitable" style="width:auto;" border="2" | |||
|+cards removed | |||
!players | |||
!32 cards | |||
!52 cards | |||
|- | |||
|{{player|3}} | |||
|{{diamond|7}} {{club|7}} | |||
|{{diamond|2}} | |||
|- | |||
|{{player|5}} | |||
|{{diamond|7}} {{club|7}} | |||
|{{diamond|2}} {{club|2}} | |||
|} | |} |
Latest revision as of 17:42, 8 March 2024
Goal
Lose the fewest points.
Game play
- 4 players recommended.
- Dealer leads 1st trick.
- Must follow suit if possible.
- Trick taker leads the next trick.
Definitions
Deal/Hand (noun): play of all cards.
Trick: play of one card from each player.
Taker: player who wins the trick.
Contract: rule for scoring the deal.
Declarer: dealer who selects a contract.
Double: contract value ×2.
Redouble: doubled contract value ×2 (total ×4).
Business: two players with a double.
Maximum: redouble all doubles and double any remaining players.Contracts
- Dealer selects the contract for the deal.
- Only the trumps contract is played with a trump suit.
- Contract scoring depends on the options selected:
Default option | Negative contracts | Positive contracts | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Always played | No tricks | No ♥ | No Q | No K♥ | Last two | Domino | Trumps | |||||
Scoring | Deal | Salade | 2nd last | last | 1st | 2nd | 3rd | 4th+ | ||||
Basic | 32 | -1 /trick | -1 /♥ | -2 /Q | -8 K♥ | -3 | -5 | +20 | +10 | 0 | 0 | +2 /trick |
36 | ||||||||||||
52 | -1 /trick | -1 /♥ | -3 /Q | -12 K♥ | -4 | -8 | +25 | +15 | +5 | 0 | +3 /trick | |
Wikipedia | -2 /trick | -2 /♥
-6 A♥ |
-6 /Q | -20 K♥ | -10 | -20 | +45 | +20 | +5 | -5 | +5 /trick |
Last two
- Last two tricks score negative points.
Domino
- Extra hand where plays must be either:
- same rank as a played card, or
- same suit and one rank above or below a played card.
- A ⇨ play again.
- Must play, else pass.
Taker can choose start suit in Domino
Salade
- Extra hand with multiple contracts: no tricks, no ♥, no Q, no K♥.
- Q♥ ⇨ -2(Q) -1(♥) ⇨ -3 points (32 cards).
- K♥ ⇨ -8(K♥) -1(♥) ⇨ -9 points (32 cards).
Anti-Salade
- Salade with positive score.
Game mode
Regular - 1 iteration
Regular - 2 iterations
Regular - 3 iterations
Geronimo
- Each dealer deals once for every contract.
Doubling
- After the dealer selects a contract, non-dealers may optionally choose to double any player(s).
- In positive games, non-dealers can only double the dealer.
- Non-dealers must double the dealer at least twice during the game for each dealer.
- Any doubled player may redouble.
- Between each pair of players (P₁ & P₂), where P₁ has a higher score than P₂:
- P₁ gains the difference between their scores ⇨ + (P₁ − P₂).
- P₂ loses the difference between their scores ⇨ − (P₁ − P₂).
- Redoubled:
- P₁ gains twice the difference between their scores ⇨ + 2×(P₁ − P₂).
- P₂ loses twice the difference between their scores ⇨ − 2×(P₁ − P₂).
Trumps
- Dealer selects trump color.
- Must follow suit, else
- must play a trump, else
- must discard.
Must play higher trumps
- Whenever a trump is played, each player must play a higher trump than those played before if possible.
Must play trumps if cannot follow suit
- Must play a trump instead of discard if possible.
Type of deck
52-card deck
32-card deck
36-card deck
House Rules
Can lead hearts
Only when already played
- No ♥ or No K♥: cannot lead ♥ until a ♥ is discarded.
Anywhen
- Anyone can lead ♥ whenever they want.
Take them all counts positive
No
- Every trick counts negatively.
Tricks only
- No tricks and Salade: positive scoring.
- Anti-Salade: negative scoring.
Tricks and hearts
- No tricks, No ♥ and Salade: positive scoring.
- Anti-Salade: negative scoring.
Tricks, hearts and Queens
- No tricks, No ♥, No Q and Salade: positive scoring.
- Anti-Salade: negative scoring.
Points scoring
Basic scoring
- Will count scores with simple count (tricks score -1 each)
Wikipedia scoring
- Will count scores as described in the English Wikipedia page of Barbu (tricks score -2 each, hearts -2, ace of hearts -6...)
players | 32 cards | 52 cards |
---|---|---|
3players | 7♦ 7♣ | 2♦ |
5players | 7♦ 7♣ | 2♦ 2♣ |