This is a documentation for Board Game Arena: play board games online !
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[[Category:Card games]] | [[Category:Card games]] | ||
== Components == | == Components == | ||
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* Standard 52-card deck. | * Standard 52-card deck. | ||
* Suits are equal in status. | * Suits are equal in status. | ||
* {{card| | * {{card|A}} = 1. | ||
* {{card| | * {{card|J}},{{card|Q}},{{card|K}} = 10. | ||
== The deal == | == The deal == | ||
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|style="background:#991;" colspan="2"|'''Bob's deal''' (dealer) | |style="background:#991;" colspan="2"|'''Bob's deal''' (dealer) | ||
|- | |- | ||
|style="background:#1a3;"|{{diamond| | |style="background:#1a3;"|{{diamond|6}}{{heart|J}}{{heart|4}}{{club|7}} | ||
|style="background:linear-gradient(to bottom right,#1a3 50%,#991 50%);"|{{cardBack}}{{cardBack}} | |style="background:linear-gradient(to bottom right,#1a3 50%,#991 50%);"|{{cardBack}}{{cardBack}} | ||
|style="background:#991;"|{{cardBack}}{{cardBack}} | |style="background:#991;"|{{cardBack}}{{cardBack}} | ||
|style="background:#991;"|{{spade| | |style="background:#991;"|{{spade|5}}{{spade|4}}{{spade|2}}{{heart|6}} | ||
|- | |- | ||
|style="background:#1a3;"|'''Alice's hand''' | |style="background:#1a3;"|'''Alice's hand''' | ||
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* "The play" (or "pegging") starts with the non-dealer (Alice). | * "The play" (or "pegging") starts with the non-dealer (Alice). | ||
* Each player plays one card face up, stating the cumulative value, or "count", of the cards played so far. | * Each player plays one card face up, stating the cumulative value, or "count", of the cards played so far. | ||
** e.g. Alice plays {{club| | ** e.g. Alice plays {{club|4}} and says "four", Bob plays {{heart|7}} and says "eleven" etc. | ||
* '''The count must not exceed 31'''. | * '''The count must not exceed 31'''. | ||
* Each player must keep playing until they are unable to play. | * Each player must keep playing until they are unable to play. | ||
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Players can score additional points during "the play" according to the following rules: | Players can score additional points during "the play" according to the following rules: | ||
;'''Fifteen''': count is exactly 15 ⇨ '''2 points''' | ;'''Fifteen''': count is exactly 15 ⇨ '''2 points''' | ||
;'''Run of 3''': in any order e.g. {{spade| | ;'''Run of 3''': in any order e.g. {{spade|6}}{{diamond|4}}{{spade|5}} ⇨ '''3 points''' | ||
;'''Run of 4''': ⇨ '''4 points''' | ;'''Run of 4''': ⇨ '''4 points''' | ||
* Each extra card in a run ⇨ '''+1 point''' | * Each extra card in a run ⇨ '''+1 point''' | ||
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|-style="background:#1a3;" | |-style="background:#1a3;" | ||
|'''Alice's hand''' | |'''Alice's hand''' | ||
|{{diamond| | |{{diamond|6}}{{heart|J}}{{heart|4}}{{club|7}} | ||
|-style="background:#991;" | |-style="background:#991;" | ||
|'''Bob's hand''' (dealer) | |'''Bob's hand''' (dealer) | ||
|{{spade| | |{{spade|5}}{{spade|4}}{{spade|2}}{{heart|6}} | ||
|} | |} | ||
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|-style="background:#1a3;" | |-style="background:#1a3;" | ||
|'''Alice''' | |'''Alice''' | ||
|{{heart| | |{{heart|J}} | ||
|'''10''' | |'''10''' | ||
| | | | ||
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|-style="background:#991;" | |-style="background:#991;" | ||
|'''Bob''' | |'''Bob''' | ||
|{{spade| | |{{spade|5}} | ||
|'''15''' | |'''15''' | ||
|'''Fifteen''' | |'''Fifteen''' | ||
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|-style="background:#1a3;" | |-style="background:#1a3;" | ||
|'''Alice''' | |'''Alice''' | ||
|{{club| | |{{club|7}} | ||
|'''22''' | |'''22''' | ||
| | | | ||
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|-style="background:#991;" | |-style="background:#991;" | ||
|'''Bob''' | |'''Bob''' | ||
|{{heart| | |{{heart|6}} | ||
|'''28''' | |'''28''' | ||
|'''Run of 3''' | |'''Run of 3''' | ||
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|-style="background:#991; border-bottom: solid black 3px;" | |-style="background:#991; border-bottom: solid black 3px;" | ||
|'''Bob''' | |'''Bob''' | ||
|{{spade| | |{{spade|2}} | ||
|'''30''' | |'''30''' | ||
|'''"Go" < 31''' | |'''"Go" < 31''' | ||
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|-style="background:#1a3;" | |-style="background:#1a3;" | ||
|'''Alice''' | |'''Alice''' | ||
|{{diamond| | |{{diamond|6}} | ||
|'''6''' | |'''6''' | ||
| | | | ||
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|-style="background:#991;" | |-style="background:#991;" | ||
|'''Bob''' | |'''Bob''' | ||
|{{spade| | |{{spade|4}} | ||
|'''10''' | |'''10''' | ||
| | | | ||
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|-style="background:#1a3;" | |-style="background:#1a3;" | ||
|'''Alice''' | |'''Alice''' | ||
|{{heart| | |{{heart|4}} | ||
|'''14''' | |'''14''' | ||
|'''Pair + last card''' | |'''Pair + last card''' | ||
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Common combinations are often scored as a group. | Common combinations are often scored as a group. | ||
* '''"double run"''' e.g. {{spade| | * '''"double run"''' e.g. {{spade|2}}{{club|2}}{{diamond|3}}{{spade|4}} : | ||
** two runs of three {{spade| | ** two runs of three {{spade|2}}{{diamond|3}}{{spade|4}}, {{club|2}}{{diamond|3}}{{spade|4}} + pair {{spade|2}}{{club|2}} ⇨ 2 × 3 + 2 = 8 points. | ||
* '''"triple run"''' e.g. {{spade| | * '''"triple run"''' e.g. {{spade|2}}{{club|2}}{{heart|2}}{{diamond|3}}{{spade|4}} : | ||
** three runs of three {{spade| | ** three runs of three {{spade|2}}{{diamond|3}}{{spade|4}}, {{club|2}}{{diamond|3}}{{spade|4}}, {{heart|2}}{{diamond|3}}{{spade|4}} + three of a kind {{spade|2}}{{club|2}}{{heart|2}} ⇨ 3 × 3 + 6 = 15 points. | ||
* '''"double-double run"''' e.g. {{spade| | * '''"double-double run"''' e.g. {{spade|2}}{{diamond|3}}{{heart|3}}{{spade|4}}{{club|4}} : | ||
** four runs of three {{spade| | ** four runs of three {{spade|2}}{{diamond|3}}{{spade|4}}, {{spade|2}}{{diamond|3}}{{club|4}}, {{spade|2}}{{heart|3}}{{spade|4}}, {{spade|2}}{{heart|3}}{{club|4}} and two pairs {{diamond|3}}{{heart|3}}, {{spade|4}}{{club|4}} ⇨ 4 × 3 + 2 × 2 = 16 points. | ||
Combined runs may also include fifteen-twos. A 24 hand, a large commonly seen, can comprise a double-double run and four fifteen-twos. | Combined runs may also include fifteen-twos. A 24 hand, a large commonly seen, can comprise a double-double run and four fifteen-twos. | ||
* e.g. {{spade| | * e.g. {{spade|4}}{{diamond|4}}{{heart|5}}{{spade|5}}{{club|6}}, {{spade|6}}{{diamond|7}}{{heart|7}}{{spade|8}}{{club|8}}. | ||
{|class="wikitable" style="width:auto;color:white;text-align:center;border-spacing:0.05rem;" | {|class="wikitable" style="width:auto;color:white;text-align:center;border-spacing:0.05rem;" | ||
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|-style="background:#555;" | |-style="background:#555;" | ||
|'''Starter''' | |'''Starter''' | ||
|{{heart| | |{{heart|5}} | ||
|-style="background:#1a3;" | |-style="background:#1a3;" | ||
|'''Alice's hand''' | |'''Alice's hand''' | ||
|{{diamond| | |{{diamond|6}}{{heart|J}}{{heart|4}}{{club|7}} | ||
|-style="background:#991;" | |-style="background:#991;" | ||
|'''Bob's hand''' (dealer) | |'''Bob's hand''' (dealer) | ||
|{{spade| | |{{spade|5}}{{spade|4}}{{spade|2}}{{heart|6}} | ||
|-style="background:#991;" | |-style="background:#991;" | ||
|'''Bob's crib''' | |'''Bob's crib''' | ||
|{{spade| | |{{spade|10}}{{diamond|8}}{{club|K}}{{club|8}} | ||
|} | |} | ||
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|-style="background:#1a3;" | |-style="background:#1a3;" | ||
|rowspan="5"|'''Alice's hand''' | |rowspan="5"|'''Alice's hand''' | ||
|{{heart| | |{{heart|J}}{{heart|5}} | ||
|'''Fifteen''' | |'''Fifteen''' | ||
|'''2''' | |'''2''' | ||
|-style="background:#1a3;" | |-style="background:#1a3;" | ||
|{{diamond| | |{{diamond|6}}{{heart|5}}{{heart|4}} | ||
|'''Fifteen''' | |'''Fifteen''' | ||
|'''2''' | |'''2''' | ||
|-style="background:#1a3;" | |-style="background:#1a3;" | ||
|{{heart| | |{{heart|4}}{{heart|5}}{{diamond|6}}{{club|7}} | ||
|'''Run of 4''' | |'''Run of 4''' | ||
|'''4''' | |'''4''' | ||
|-style="background:#1a3;" | |-style="background:#1a3;" | ||
|{{heart| | |{{heart|J}} | ||
|'''Jack = starter suit''' | |'''Jack = starter suit''' | ||
|'''1''' | |'''1''' | ||
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|-style="background:#991;" | |-style="background:#991;" | ||
|rowspan="4"|'''Bob's hand''' | |rowspan="4"|'''Bob's hand''' | ||
|{{heart| | |{{heart|6}}{{spade|5}}{{spade|4}} | ||
|'''Fifteen''' | |'''Fifteen''' | ||
|'''2''' | |'''2''' | ||
|-style="background:#991;" | |-style="background:#991;" | ||
|{{heart| | |{{heart|6}}{{heart|5}}{{spade|4}} | ||
|'''Fifteen''' | |'''Fifteen''' | ||
|'''2''' | |'''2''' | ||
|-style="background:#991;" | |-style="background:#991;" | ||
|{{spade| | |{{spade|4}}{{spade|5}}{{heart|5}}{{heart|6}} | ||
|'''2 × run of 3 + pair''' | |'''2 × run of 3 + pair''' | ||
|'''8''' | |'''8''' | ||
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|-style="background:#991;" | |-style="background:#991;" | ||
|rowspan="4"|'''Bob's crib''' | |rowspan="4"|'''Bob's crib''' | ||
|{{spade| | |{{spade|10}}{{heart|5}} | ||
|'''Fifteen''' | |'''Fifteen''' | ||
|'''2''' | |'''2''' | ||
|-style="background:#991;" | |-style="background:#991;" | ||
|{{club| | |{{club|K}}{{heart|5}} | ||
|'''Fifteen''' | |'''Fifteen''' | ||
|'''2''' | |'''2''' | ||
|-style="background:#991;" | |-style="background:#991;" | ||
|{{diamond| | |{{diamond|8}}{{club|8}} | ||
|'''Pair''' | |'''Pair''' | ||
|'''2''' | |'''2''' |
Latest revision as of 21:39, 18 February 2024
Components
- The pegging board represents each player's score.
- Standard 52-card deck.
- Suits are equal in status.
- A = 1.
- J,Q,K = 10.
The deal
- The players cut for first deal, lowest card deals first.
- If tied, the deck is re-shuffled and re-cut.
2players⇨6cards in hand
3players⇨5cards in hand + 1🟔 to the crib
4players⇨5cards in hand & players sitting opposite each other are on a team.
The crib
- Each player chooses four cards to keep and discards the remainder face-down to form the "crib" to be used later by the dealer.
- Each player's hand and the crib are four cards.
Alice's deal | Bob's deal (dealer) | ||
6♦J♥4♥7♣ | 🟔🟔 | 🟔🟔 | 5♠4♠2♠6♥ |
Alice's hand | Bob's crib | Bob's hand |
The starter
- The non-dealer (Alice) cuts the deck and the dealer reveals the top card of the bottom section, called "the starter" or "the cut".
- A Jack scores the dealer two points for "his heels".
- The starter is used later during "the show".
The play
- "The play" (or "pegging") starts with the non-dealer (Alice).
- Each player plays one card face up, stating the cumulative value, or "count", of the cards played so far.
- e.g. Alice plays 4♣ and says "four", Bob plays 7♥ and says "eleven" etc.
- The count must not exceed 31.
- Each player must keep playing until they are unable to play.
- A player who cannot play passes by saying "Go".
- The player that plays the last card scores 1 point for the "Go" or 2 points if the count is exactly 31.
- The count is then reset to zero and play resumes, starting with the player who passed by saying "Go".
- This is repeated until all cards in hands have been played.
Players can score additional points during "the play" according to the following rules:
- Fifteen
- count is exactly 15 ⇨ 2 points
- Run of 3
- in any order e.g. 6♠4♦5♠ ⇨ 3 points
- Run of 4
- ⇨ 4 points
- Each extra card in a run ⇨ +1 point
- Pair
- (same rank as the previous card) ⇨ 2 points
- Three of a kind
- (same rank as the previous cards) ⇨ 6 points (3 distinct pairs × 2 points)
- Four of a kind
- (same rank as the previous cards) ⇨ 12 points (6 distinct pairs × 2 points)
If a card completes more than one scoring combination, then all combinations are scored.
Alice's hand | 6♦J♥4♥7♣ |
Bob's hand (dealer) | 5♠4♠2♠6♥ |
Player | Card | Count | Scoring action | Points |
Alice | J♥ | 10 | ||
Bob | 5♠ | 15 | Fifteen | 2 |
Alice | 7♣ | 22 | ||
Bob | 6♥ | 28 | Run of 3 | 3 |
Alice | "Go" | |||
Bob | 2♠ | 30 | "Go" < 31 | 1 |
Alice | 6♦ | 6 | ||
Bob | 4♠ | 10 | ||
Alice | 4♥ | 14 | Pair + last card | 3 |
The show
- After "the play", each player starting with the non-dealer scores points.
- The dealer's hand is scored.
- The crib is revealed and scored by the dealer as an additional hand.
- Scoring the crib is the same as scoring a hand with the exception of a flush; a four-card flush in the crib is scored only if it is the same suit as the starter card (5 points).
The starter card is a fifth card shared with all hands. Scoring:
- Fifteen
- each separate combination = 15 ⇨ 2 points
- Run of three
- consecutive (regardless of suit) ⇨ 3 points
- Run of four
- consecutive (regardless of suit) ⇨ 4 points
- Run of five
- consecutive (regardless of suit) ⇨ 5 points
- Pair
- ⇨ 2 points
- Three of a kind
- ⇨ 6 points
- Four of a kind
- ⇨ 12 points
- Flush
- all four cards in the hand are of the same suit ⇨ 4 points.
- Note: this is the only rule that does not apply to the crib.
- Flush
- the starter card is of the same suit ⇨ 5 points
- Jack
- of the same suit ("His nob") as the starter card ⇨ 1 point
Common combinations are often scored as a group.
- "double run" e.g. 2♠2♣3♦4♠ :
- two runs of three 2♠3♦4♠, 2♣3♦4♠ + pair 2♠2♣ ⇨ 2 × 3 + 2 = 8 points.
- "triple run" e.g. 2♠2♣2♥3♦4♠ :
- three runs of three 2♠3♦4♠, 2♣3♦4♠, 2♥3♦4♠ + three of a kind 2♠2♣2♥ ⇨ 3 × 3 + 6 = 15 points.
- "double-double run" e.g. 2♠3♦3♥4♠4♣ :
- four runs of three 2♠3♦4♠, 2♠3♦4♣, 2♠3♥4♠, 2♠3♥4♣ and two pairs 3♦3♥, 4♠4♣ ⇨ 4 × 3 + 2 × 2 = 16 points.
Combined runs may also include fifteen-twos. A 24 hand, a large commonly seen, can comprise a double-double run and four fifteen-twos.
- e.g. 4♠4♦5♥5♠6♣, 6♠7♦7♥8♠8♣.
Starter | 5♥ |
Alice's hand | 6♦J♥4♥7♣ |
Bob's hand (dealer) | 5♠4♠2♠6♥ |
Bob's crib | 10♠8♦K♣8♣ |
Hand | Cards | Scoring action | Points |
Alice's hand | J♥5♥ | Fifteen | 2 |
6♦5♥4♥ | Fifteen | 2 | |
4♥5♥6♦7♣ | Run of 4 | 4 | |
J♥ | Jack = starter suit | 1 | |
Total | 9 | ||
Bob's hand | 6♥5♠4♠ | Fifteen | 2 |
6♥5♥4♠ | Fifteen | 2 | |
4♠5♠5♥6♥ | 2 × run of 3 + pair | 8 | |
Total | 12 | ||
Bob's crib | 10♠5♥ | Fifteen | 2 |
K♣5♥ | Fifteen | 2 | |
8♦8♣ | Pair | 2 | |
Total | 6 |
After the dealer's crib is scored, the next player becomes dealer. As in the first round, the next round starts with the deal.
Game end
- A player wins the game immediately with a score 121 or more.
- This can occur during the cut, the play or the show.
- e.g. during "the show", the non-dealer (Alice) scores 122 and the dealer does not count their hand nor their crib.
- e.g. the dealer wins the game on "the cut" of a Jack ("his heels").