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'''[https://argyxgames.com/pyrga/PYRGA_rules_EN.pdf PYRGA Rules]'''
== Components ==
== Components ==


* 4×4 board.
* 4×4 board.
* 15 light and 15 dark pieces:
* 15 light and 15 dark pieces:
** 5 '''[[#Square|Squares]]'''
** 5 '''Squares'''
** 5 '''[[#Triangle|Triangles]]'''
** 5 '''Triangles'''
** 5 '''[[#Cylinder|Cylinders]]'''
** 5 '''Cylinders'''


== Overview ==
== Overview ==
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== Game play ==
== Game play ==


* White starts by playing any piece on '''any''' space.
* White starts by playing any piece on '''any''' space. If White plays a Square, they cannot play a Square as their second piece.
* Players take turns to play one of their pieces.
* Players take turns to play one of their pieces.
* Each space of the board can support only one Tower.
* Each space of the board can support only one Tower.
* Each Tower is made of one piece of each kind:
* Each Tower is made of one piece of each kind:
** '''[[#Square|Square]]'''
** '''Square'''
** '''[[#Triangle|Triangle]]'''
** '''Triangle'''
** '''[[#Cylinder|Cylinder]]'''
** '''Cylinder'''
* ''Note: each Tower can have either colour of pieces.''
* ''Note: each Tower can have either colour of pieces.''
* ''Note: pieces may be played in any order.''
* ''Note: pieces may be played in any order.''
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=== Square ===
=== Square ===


* The opponent must play in an othogonally adjacent space.
* The opponent must play in an orthogonally adjacent space.
** ''i.e. vertically or horizontally.''
** ''i.e. vertically or horizontally.''
* ''Note: White cannot place two squares in a row as their first and second move.''


=== Triangle ===
=== Triangle ===

Latest revision as of 19:49, 10 November 2023

Components

  • 4×4 board.
  • 15 light and 15 dark pieces:
    • 5 Squares
    • 5 Triangles
    • 5 Cylinders

Overview

  • Minimalist 2-player abstract strategy game.
  • Players are architects competing to build Towers.
  • The last piece determines the opponent's possible moves.
  • The first player to control three Towers wins the game.

Game play

  • White starts by playing any piece on any space. If White plays a Square, they cannot play a Square as their second piece.
  • Players take turns to play one of their pieces.
  • Each space of the board can support only one Tower.
  • Each Tower is made of one piece of each kind:
    • Square
    • Triangle
    • Cylinder
  • Note: each Tower can have either colour of pieces.
  • Note: pieces may be played in any order.
  • If the active player cannot play according to the last piece's rule, they may play on any empty space.
  • A Tower is controlled by the player with the most pieces.
    • i.e. 2 or 3 pieces.

Square

  • The opponent must play in an orthogonally adjacent space.
    • i.e. vertically or horizontally.
  • Note: White cannot place two squares in a row as their first and second move.

Triangle

  • The active player selects the orientation.
    • Must point to at least one space.
  • The opponent must play in the line indicated by the Triangle.
  • Note: Triangles cannot be re-oriented.

Cylinder

  • The opponent must play on the same space.

Game End

  • The first player to control three completed Towers wins.
  • If the active player has no possible moves the game ends with tiebreaks:

Tiebreaks

  1. Most completed towers.
  2. Most two-piece towers.
  3. Most one-piece towers.