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Gamehelphearts: Difference between revisions
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* Hearts is a card game for 4 players, every player for themselves. | * Hearts is a card game for 4 players, every player for themselves. | ||
* It uses the standard 52-card pack, ranked A (high) to 2 (low), with the figure cards being | * It uses the standard 52-card pack, ranked {{card|=A}} (high) to {{card|=2}} (low), with the figure cards being {{card|=K}}{{card|=Q}}{{card|=J}} high to low. | ||
== Setup == | == Setup == | ||
Line 21: | Line 21: | ||
* After passing cards, the player holding the 2 of clubs leads the first trick. | * After passing cards, the player holding the 2 of clubs leads the first trick. | ||
* Each player must follow suit if possible. If you have no cards of the suit led, you may play a card of any suit. | * Each player must follow suit if possible. If you have no cards of the suit led, you may play a card of any suit. | ||
** Exception: You may not play a heart or the | ** Exception: You may not play a {{heart}} or the {{spade|=Q}} on the first trick, even if you have no clubs. | ||
* The highest card of the suit led wins the trick. The winner of a trick starts the next trick. | * The highest card of the suit led wins the trick. The winner of a trick starts the next trick. | ||
* Hearts may not be led until a heart has been played (this is called "breaking hearts"). | * Hearts may not be led until a {{heart}} has been played (this is called "breaking hearts"). | ||
* There is no trump suit. | * There is no trump suit. | ||
== Scoring == | == Scoring == | ||
* At the end of each hand, each heart taken by a player counts -1, and the | * At the end of each hand, each {{heart}} taken by a player counts -1, and the {{spade|=Q}} counts -13. | ||
* If one player has taken all 13 | * If one player has taken all 13 {{heart}}s ''and'' {{spade|=Q}} (this is known as "shooting the moon", or "slam"), that player scores 0 and all other players score -26. Warning other players about an attempt to shoot the moon is team play, and a breach of Hearts etiquette. | ||
* When one or more players reach zero, the game ends. | * When one or more players reach zero, the game ends. | ||
* The player with the highest score wins. | * The player with the highest score wins. |
Revision as of 16:30, 13 June 2023
Overview
- Hearts is a card game for 4 players, every player for themselves.
- It uses the standard 52-card pack, ranked (high) to (low), with the figure cards being high to low.
Setup
The entire deck is dealt, giving each player a hand of 13 cards. After looking at your hand, choose three cards to pass to another player.
The passing rotation is:
- (1st hand) to the player on your left,
- (2nd hand) to the player on your right,
- (3rd hand) to the player across the table,
- (4th hand) no passing.
The rotation repeats until the game ends.
Tricks
- After passing cards, the player holding the 2 of clubs leads the first trick.
- Each player must follow suit if possible. If you have no cards of the suit led, you may play a card of any suit.
- Exception: You may not play a ♥ or the ♠ on the first trick, even if you have no clubs.
- The highest card of the suit led wins the trick. The winner of a trick starts the next trick.
- Hearts may not be led until a ♥ has been played (this is called "breaking hearts").
- There is no trump suit.
Scoring
- At the end of each hand, each ♥ taken by a player counts -1, and the ♠ counts -13.
- If one player has taken all 13 ♥s and ♠ (this is known as "shooting the moon", or "slam"), that player scores 0 and all other players score -26. Warning other players about an attempt to shoot the moon is team play, and a breach of Hearts etiquette.
- When one or more players reach zero, the game ends.
- The player with the highest score wins.
Variants
Normal
Game ends at 100 points
Quick
Game ends at 75 points
Modern & Autocomplete
The very popular Modern Variation (in which the "hold" or "no pass" hand is skipped) will be added shortly, along with Autocomplete.