This is a documentation for Board Game Arena: play board games online !
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==Summary and Setup== | |||
The goal of this game is to have the most victory points at end of the game by building restaurants, terraces, claiming objectives, and competing for majorities. | The goal of this game is to have the most victory points at end of the game by building restaurants, terraces, claiming objectives, and competing for majorities. | ||
During setup, choose one objective card from the two dealt to you. The other card is placed as a common objective near the objective deck. | |||
== Game actions == | |||
A player's turn consists of a mandatory Draw Ingredient action, then two more actions as follows: | |||
The remaining actions can be any combination the four below: | |||
=== Draw Ingredient === | |||
Draw an ingredient from the market display or from the top of the deck. You must discard down to 7 if applicable. (Note you can take this even after your mandatory Draw Ingredient action -- for example, all three actions could be Draw Ingredient.) | |||
=== Build Restaurant === | |||
To build a restaurant, pay its ingredient cost by discarding them from your hand. Since some cards may have a choice of ingredients on them, you may pick which ones you want to use for the cost. (Coin cards are used for building terraces.) | |||
Note building a restaurant gives you income for building terraces in future turns -- it does not cost money to open a restaurant here. | |||
=== Build Terraces (once per turn) === | |||
To build terraces for a restaurant, first choose which restaurant you have built to add them to. Then pay the cost of the left most terrace in that row on your player board, and place it adjacent to that restaurant or a previously placed terrace for that restaurant. | |||
Note the cost and reward for placing may change as you go down the row. Any income bonus doesn't apply this turn -- it applies in future turns. | |||
Keep in mind your terraces can't orthogonally touch another restaurant's terraces -- whether it's your restaurant or an opponent's. Terraces can't be built on structures on the board, with the exception of pigeons. (Building on a pigeon gives a pigeon card -- see below) | |||
* A)Draw an Ingredient from the display or from the deck ( | * A) Draw an Ingredient from the display or from the deck (then discard down to 7 if applicable) | ||
* B)Build Terraces with income money and temp money from cards | * B) Build Terraces with income money and temp money from cards (may only do this once per turn) | ||
* C)Build Restaurant | * C) Build Restaurant by paying/discarding the ingredient cost from your hand | ||
* D)Claim Objective and place it faceup in your area. | * D) Claim Objective and place it faceup in your area. | ||
=== Claim Objective === | |||
You may claim an objective you have achieved during your turn as an action, whether it's face up or a private objective. | |||
End game trigger | == End game trigger == | ||
* Collectively build 11 | Players continue taking turns until one of the following things has happened | ||
* Collectively build 11/13/15 restaurants (in a 2/3/4 player game) | |||
* A player has built all terraces from two rows | * A player has built all terraces from two rows | ||
* | * It is impossible to build more restaurants or terraces | ||
Scoring | == Scoring == | ||
* A) restaurants points | * A) restaurants points | ||
* B) completed objective points | * B) completed objective points | ||
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== Restaurant building requirements == | |||
Since the boards are hard to read -- here are the requirements for each restaurant | Since the boards are hard to read -- here are the requirements for each restaurant | ||
Revision as of 00:17, 16 March 2023
Summary and Setup
The goal of this game is to have the most victory points at end of the game by building restaurants, terraces, claiming objectives, and competing for majorities.
During setup, choose one objective card from the two dealt to you. The other card is placed as a common objective near the objective deck.
Game actions
A player's turn consists of a mandatory Draw Ingredient action, then two more actions as follows:
The remaining actions can be any combination the four below:
Draw Ingredient
Draw an ingredient from the market display or from the top of the deck. You must discard down to 7 if applicable. (Note you can take this even after your mandatory Draw Ingredient action -- for example, all three actions could be Draw Ingredient.)
Build Restaurant
To build a restaurant, pay its ingredient cost by discarding them from your hand. Since some cards may have a choice of ingredients on them, you may pick which ones you want to use for the cost. (Coin cards are used for building terraces.)
Note building a restaurant gives you income for building terraces in future turns -- it does not cost money to open a restaurant here.
Build Terraces (once per turn)
To build terraces for a restaurant, first choose which restaurant you have built to add them to. Then pay the cost of the left most terrace in that row on your player board, and place it adjacent to that restaurant or a previously placed terrace for that restaurant.
Note the cost and reward for placing may change as you go down the row. Any income bonus doesn't apply this turn -- it applies in future turns.
Keep in mind your terraces can't orthogonally touch another restaurant's terraces -- whether it's your restaurant or an opponent's. Terraces can't be built on structures on the board, with the exception of pigeons. (Building on a pigeon gives a pigeon card -- see below)
- A) Draw an Ingredient from the display or from the deck (then discard down to 7 if applicable)
- B) Build Terraces with income money and temp money from cards (may only do this once per turn)
- C) Build Restaurant by paying/discarding the ingredient cost from your hand
- D) Claim Objective and place it faceup in your area.
Claim Objective
You may claim an objective you have achieved during your turn as an action, whether it's face up or a private objective.
End game trigger
Players continue taking turns until one of the following things has happened
- Collectively build 11/13/15 restaurants (in a 2/3/4 player game)
- A player has built all terraces from two rows
- It is impossible to build more restaurants or terraces
Scoring
- A) restaurants points
- B) completed objective points
- C) majority points
- D) terrace rows last built points
- E) loss points for incomplete objectives in hand
Restaurant building requirements
Since the boards are hard to read -- here are the requirements for each restaurant
Friterie -- potatoes x 2
Fruits de mer -- seafood x 2, baguette
Creperie -- Flour x 2, Cheese
Pizzeria -- Tomatoes x 2, Flour
Grill -- Potatoes, Tomatoes, Cheese, Pork chops
Bar a vin -- Cheese, Pork Chops, Flour, Baguette
Brasserie -- Potatoes, Tomatoes, Cheese, Pork Chops, Baguette
Gastronomique -- Potatoes, Tomatoes, Cheese, Pork Chops, Baguette, Flour, Seafood