This is a documentation for Board Game Arena: play board games online !
Gamehelphaiclue: Difference between revisions
(straight copy and paste of the original rules doesn't make much sense for BGA play (where players don't have to set anything up, don't have to rotate, flip or read things aloud, and it's not obvious what's a card and what's a tile)) |
BillFraser (talk | contribs) m (→Gameplay) |
||
(6 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
== Gameplay == | == Gameplay == | ||
Each round, each player is assigned one of the four words in the middle as their target. (Multiple players may be assigned the same target word.) | Each round, each player is randomly assigned one of the four words in the middle as their target. (Multiple players may be assigned the same target word.) The target word is marked by a small red triangle. | ||
Simultaneously, each player uses their word tiles to make a clue about their target word. Clues must contain at least two word tiles. | Simultaneously, each player uses their word tiles to make a clue about their target word. Clues must contain at least two word tiles. | ||
After the first word has been selected, a second word must be chosen '''before''' clicking on a plus sign to indicate where the new word is to go. | |||
When everyone has finished making their clues, each player then guesses which of the four target words is suggested by the clue. | When everyone has finished making their clues, each player then guesses which of the four target words is suggested by the clue. | ||
Line 10: | Line 12: | ||
The game ends after a fixed number of rounds: | The game ends after a fixed number of rounds: | ||
{| class="wikitable" border="2" | |||
|- | |||
| 2 players || 4 rounds | |||
|- | |||
| 3-5 players || 6 rounds | |||
|- | |||
| 6-8 players || 4 rounds | |||
|- | |||
| 9-12 players || 2 rounds | |||
|} | |||
Highest score wins. If there is a tie, all of the tied players win together. | Highest score wins. If there is a tie, all of the tied players win together. | ||
===Two-player=== | ===Two-player=== | ||
The two-player game is played cooperatively. The team earns one point each time a player guesses correctly, and must score at least six points to win. Eight points is a perfect score. | |||
player guesses correctly | |||
points to win. Eight points is a perfect score. | |||
==Word tiles== | ==Word tiles== | ||
In the physical game, tiles are double-sided and black/white. After each round a player's own tiles are flipped over; after every other round they pass the tiles to the left. | In the physical game, tiles are double-sided and black/white. After each round a player's own tiles are flipped over; after every other round they pass the tiles to the left. The BGA implementation appears to be doing this behind the scenes, but always showing tiles as if they were white. |
Latest revision as of 01:19, 25 September 2022
Gameplay
Each round, each player is randomly assigned one of the four words in the middle as their target. (Multiple players may be assigned the same target word.) The target word is marked by a small red triangle.
Simultaneously, each player uses their word tiles to make a clue about their target word. Clues must contain at least two word tiles.
After the first word has been selected, a second word must be chosen before clicking on a plus sign to indicate where the new word is to go.
When everyone has finished making their clues, each player then guesses which of the four target words is suggested by the clue.
Each player who guessed correctly gains 1 point, and the author of the clue gains 1 point for each correct guess.
The game ends after a fixed number of rounds:
2 players | 4 rounds |
3-5 players | 6 rounds |
6-8 players | 4 rounds |
9-12 players | 2 rounds |
Highest score wins. If there is a tie, all of the tied players win together.
Two-player
The two-player game is played cooperatively. The team earns one point each time a player guesses correctly, and must score at least six points to win. Eight points is a perfect score.
Word tiles
In the physical game, tiles are double-sided and black/white. After each round a player's own tiles are flipped over; after every other round they pass the tiles to the left. The BGA implementation appears to be doing this behind the scenes, but always showing tiles as if they were white.