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Gamehelpgetthemacguffin: Difference between revisions
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'''Objects''' must be played to the table as your turn and later used for special power | '''Objects''' must be played to the table as your turn and later used for special power: | ||
* '''MacGuffin:''' Pass as your turn if you have no other cards | |||
* '''Backup MacGuffin:''' pass as your turn if you have no other cards, unless MacGuffin is in play | |||
* '''The Money:''' Discard to take another object or a card in someone's hand | |||
* '''The Crown:''' Pass as your turn unless any MacGuffin is in play | |||
* '''The Paper:''' Discard this or The Rock | |||
* '''The Rock:''' Discard this or The Scissors | |||
* '''The Scissors:''' Discard this or The Paper | |||
'''Actions''' | Play '''Actions''' and do what it says: | ||
* '''The Spy:''' Look at another player's hand of cards | |||
* '''Vortex: '''Shuffle all players' hands together and deal them back out | |||
* '''Wheel of Fortune:''' All players pass their hands in clockwise or counterclockwise direction | |||
* '''The Switcheroo:''' Trade hands with another player | |||
* '''Can I Use That?:''' Take a random card from another player's hand and play it | |||
* '''The Assassin:''' Discard Crown if it's in play, otherwise discard any Object or a random card | |||
* '''Tomb Robbers:''' Add random card from unused card pile to your hand | |||
* '''Garbage Collector:''' Take card of choice out of discard pile and add it to your hand | |||
* '''The Thief:''' Steal an object or a random card and put it in your hand | |||
* '''The Interrogator:''' The holder of the MacGuffin or the Backup Macguffin must reveal it | |||
* '''The Merchant:''' If just one player has an Object, steal one, otherwise make an exchange | |||
* '''I'm Not Dead Yet!:''' If you have no other cards, steal a non-MacGuffin Object or a card from someone's hand | |||
* '''The Fist of Doom:''' Discard an Object in play. If none are, discard a random card from someone's hand | |||
* '''The Shrugmaster:''' Shrug | |||
* '''The Hippie:''' Show the peace sign | |||
* '''Grand Marshal:''' Wave |
Revision as of 23:19, 24 July 2022
Objects must be played to the table as your turn and later used for special power:
- MacGuffin: Pass as your turn if you have no other cards
- Backup MacGuffin: pass as your turn if you have no other cards, unless MacGuffin is in play
- The Money: Discard to take another object or a card in someone's hand
- The Crown: Pass as your turn unless any MacGuffin is in play
- The Paper: Discard this or The Rock
- The Rock: Discard this or The Scissors
- The Scissors: Discard this or The Paper
Play Actions and do what it says:
- The Spy: Look at another player's hand of cards
- Vortex: Shuffle all players' hands together and deal them back out
- Wheel of Fortune: All players pass their hands in clockwise or counterclockwise direction
- The Switcheroo: Trade hands with another player
- Can I Use That?: Take a random card from another player's hand and play it
- The Assassin: Discard Crown if it's in play, otherwise discard any Object or a random card
- Tomb Robbers: Add random card from unused card pile to your hand
- Garbage Collector: Take card of choice out of discard pile and add it to your hand
- The Thief: Steal an object or a random card and put it in your hand
- The Interrogator: The holder of the MacGuffin or the Backup Macguffin must reveal it
- The Merchant: If just one player has an Object, steal one, otherwise make an exchange
- I'm Not Dead Yet!: If you have no other cards, steal a non-MacGuffin Object or a card from someone's hand
- The Fist of Doom: Discard an Object in play. If none are, discard a random card from someone's hand
- The Shrugmaster: Shrug
- The Hippie: Show the peace sign
- Grand Marshal: Wave