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Just One is a collaborative associative game.
Just One is a cooperative word association game. The active player tries to guess the mystery word with the help of unique one-word clues given by the other players. Any duplicated clues will be removed.


The active player tries to guess the Mystery word with the help of the remaining clues.
Note: Numbers, acronyms, onomatopoeia, and special characters are all considered to be words.


All players except the active player give clues. However, "If a clue is applied, it will be deleted."
Examples: 007 is allowed to help someone guess '''Bond''', Riiiiing or SMS are allowed to help someone guess '''Telephone''', and $ is allowed to help someone guess '''America'''.


That clue must be composed of a single word.
==Gameplay==


Note: a digit, a number, an acronym, an onomatopoeia, or a special character are all considered to be words.
1: A mystery word is presented.


==play==
2: Each player writes one '''single-word''' clue on their board.


1: The Mystery word is decided.
3: One player reviews the clues. Any identical or invalid clues are removed.


2: Each player writes one clue on their board. That clue must be composed of a single word.
Identical clues:


• Two identical words
  Example: Mouse and Mouse are identical
• Variants from the same word family
  Example: Prince and Princess are considered to be identical
• Variants of the same word: plurals, gender differentiations, and spelling mistakes don’t count as actual differences
  Example: Prince and Princes, Actor and Actress, Philosophy and Filosofie are identical


Invalid clues:
Invalid clues:


• The Mystery word but written differently.
• The mystery word written differently
   Example: Shirt → Shurt
   Example: Shirt → Shurt
• The Mystery word written in a foreign language.
• The mystery word written in a foreign language
   Example: Shrub → Buisson
   Example: Shrub → Buisson
• A word from the same family as the Mystery word.
• A word from the same family as the mystery word
   Example: Prince → Princess
   Example: Prince → Princess
• An invented word.
• An invented word
   Example: Cake → Swee’ting
   Example: Cake → Swee’ting
• A word phonetically identical to the Mystery word, but the meaning of which is different.
• A word phonetically identical to the mystery word with a different meaning
   Example: Weather → Whether.
   Example: Weather → Whether
 
 
3: One player compares clues. All identical or invalid clues are cancelled.
 
 
Identical clues:
 
• Two identical words.
  Example: Mouse and Mouse are identical.
• Variants from the same word family.
  Example: Prince and Princess are considered to be identical.
• Variants of the same word: plurals, gender differentiations, and spelling mistakes don’t count as actual differences.
  Example: Prince and Princes, Actor and Actress, Philosophy and Filosofie are identical.
 
Note: If all clues have been cancelled, place the Mystery word’s card back in the box and move directly to the End of turn phase.
 
4: The answerer guess the Mystery word.
 
 
Success
 
If the active player correctly guesses the Mystery word: place this card face up next to the deck.
 
 
Failure
 
If the active player makes a wrong guess : return this card AND the top card of the deck to the game box.
 
 
Skip
 
If the active player chooses not to answer and skips their turn : return this card to the game box.
 


5: End turn
Note: If all clues are identical or invalid and have been removed, the turn is over.


The player to the left of the active player becomes the new active player. A new turn begins.
4: The active player guesses the mystery word.


==END OF THE GAME==
==End of Game==
The game ends when the deck is empty.
Count the number of successfully guessed cards and compare your total with this table to get your score:


{| class="wikitable" border="1" style="border-collapse:collapse; width:40%; text-align:center"
The game ends after 13 rounds. Guessing all 13 mystery words correctly is a perfect score.
|-
!successful cards
!score
|-
13 || Perfect score! Can you do it again?
|-
|  12 || Incredible! Your friends must be impressed!
|-
|  11 || Awesome! That’s a score worth celebrating!
|-
|  9-10 || Wow, not bad at all!
|-
|  7-8 || You’re in the average. Can you do better?
|-
|  4-6 || That’s a good start. Try again!
|-
|  0-3 || Try again, and again, and again.
|}

Revision as of 19:16, 23 July 2022

Just One is a cooperative word association game. The active player tries to guess the mystery word with the help of unique one-word clues given by the other players. Any duplicated clues will be removed.

Note: Numbers, acronyms, onomatopoeia, and special characters are all considered to be words.

Examples: 007 is allowed to help someone guess Bond, Riiiiing or SMS are allowed to help someone guess Telephone, and $ is allowed to help someone guess America.

Gameplay

1: A mystery word is presented.

2: Each player writes one single-word clue on their board.

3: One player reviews the clues. Any identical or invalid clues are removed.

Identical clues:

• Two identical words

 Example: Mouse and Mouse are identical

• Variants from the same word family

 Example: Prince and Princess are considered to be identical

• Variants of the same word: plurals, gender differentiations, and spelling mistakes don’t count as actual differences

 Example: Prince and Princes, Actor and Actress, Philosophy and Filosofie are identical

Invalid clues:

• The mystery word written differently

 Example: Shirt → Shurt

• The mystery word written in a foreign language

 Example: Shrub → Buisson

• A word from the same family as the mystery word

 Example: Prince → Princess

• An invented word

 Example: Cake → Swee’ting

• A word phonetically identical to the mystery word with a different meaning

 Example: Weather → Whether

Note: If all clues are identical or invalid and have been removed, the turn is over.

4: The active player guesses the mystery word.

End of Game

The game ends after 13 rounds. Guessing all 13 mystery words correctly is a perfect score.