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== Components == | == Components == | ||
* 6 colours of locomotives. | |||
* Each colour represents a different railway company. | |||
Each | * Each player is dealt a set supply of 5-10 locomotives, depending on the number of players: | ||
:{|class="wikitable" style="width:auto; text-align:center;" | |||
{| class="wikitable" | |+Locomotives supply | ||
|3 players | |||
|'''10''' locomotives | |||
|- | |- | ||
| | |4 players | ||
|'''8''' locomotives | |||
|- | |- | ||
| | |5 players | ||
|'''6''' locomotives | |||
|- | |- | ||
| | |6 players | ||
|'''5''' locomotives | |||
|} | |} | ||
These locomotives represent the player's stock portfolio and are hidden behind their player screen. | * These locomotives represent the player's stock portfolio and are hidden behind their player screen. | ||
* The rest of the locomotives are placed on the ''storing boards'' of respective colours. | |||
== Player turn == | |||
* Each turn the active player must either '''[[#Build_Track|Build Track]]''' or '''[[#Trade|Trade]]''': | |||
Each turn the active player must either '''Build Track''' or '''Trade''': | |||
=== Build Track === | === Build Track === | ||
When each locomotive is placed, it may be worth points for that company: | * The active player takes 1 to 5 locomotives from any one locomotive storing board, and places them on the map. | ||
* Placement must follow these rules: | |||
** A new locomotive must be placed adjacent to an already placed locomotive of the same colour. | |||
** Hexes separated by red/white checkered lines on the board are not considered adjacent and cannot be crossed. | |||
** Two locomotives of the same colour cannot share the same hex. | |||
** A rural hex may contain 2 locomotives of different colours, whilst city hexes may only contain a single locomotive. | |||
** The Eiffel tower hex cannot be occupied. | |||
The value of each company is immediately updated with these points when a train is placed. | ** A locomotive cannot be placed in such a way that it would completely "cut off" another colour, unless that colour has already reached at least one city. | ||
* When each locomotive is placed, it may be worth points for that company: | |||
:{|class="wikitable" style="width:auto; text-align:left;" | |||
|+Points per hex | |||
|0 points | |||
|Rural hex | |||
|- | |||
|1 point | |||
|Beige city | |||
|- | |||
|2 points | |||
|Purple city | |||
|- | |||
|3 points | |||
|Red city | |||
|- | |||
|4 points | |||
|Blue city (Marseille) | |||
|} | |||
* The value of each company is immediately updated with these points when a train is placed. | |||
=== Trade === | === Trade === | ||
Locomotives taken and placed behind a player screen represent shares in a company. | * The active player returns 1 locomotive of one company to a storing board, '''then''' receives 1 or 2 locomotives of an another company to put behind their player screen. | ||
* The returned locomotive(s) must be from '''a different''' storing board (company). | |||
Depending on the number of players, a player may only have a certain maximum of locomotives. A player is not prevented from taking more, but this will result in a scoring penalty at the end of the game | * Locomotives taken and placed behind a player screen represent shares in a company. | ||
* Depending on the number of players, a player may only have a certain maximum of locomotives. | |||
* A player is not prevented from taking more, but this will result in a '''[[#End_Game_Scoring|scoring penalty]]''' at the end of the game. | |||
:{|class="wikitable" | |||
{| class="wikitable" | |+'Maximum' locomotives | ||
|3 players | |||
|'''20''' locomotives | |||
|- | |- | ||
| | |4 players | ||
|'''15''' locomotives | |||
|- | |- | ||
| | |5 players | ||
|'''12''' locomotives | |||
|- | |- | ||
| | |6 players | ||
|'''10''' locomotives | |||
|} | |} | ||
== End of Game == | == End of Game == | ||
The game ends '''immediately''' when: | |||
* There are locomotives on only '''one''' of the storing boards | * The game ends '''immediately''' when: | ||
OR | ** There are locomotives on only '''one''' of the storing boards | ||
* A locomotive has been placed in '''Marseille''' | *:OR | ||
** A locomotive has been placed in '''Marseille''' | |||
== End Game Scoring == | == End Game Scoring == | ||
Any player with more than the maximum number of locomotives also subtracts '''20 VP''' for each extra locomotive above this limit. | * Players score Victory Points by multiplying their shares in a company by the value of the company. | ||
** This is done for each railway company (colour), and these are then totalled together. | |||
* Any player with more than the maximum number of locomotives also subtracts '''20 VP''' for each extra locomotive above this limit. | |||
* The player with the most points is the winner. | |||
* In case of a tie, there are several winners. | |||
== Game preferences == | |||
* To make the game more accessible for colourblind players, you can enable the '''Colour Accessible''' option to add distinctive patterns to the trains. | |||
To make the game more accessible for colourblind players, you can enable the '''Colour Accessible''' option to add distinctive patterns to the trains. |
Latest revision as of 08:25, 17 May 2022
Components
- 6 colours of locomotives.
- Each colour represents a different railway company.
- Each player is dealt a set supply of 5-10 locomotives, depending on the number of players:
Locomotives supply 3 players 10 locomotives 4 players 8 locomotives 5 players 6 locomotives 6 players 5 locomotives
- These locomotives represent the player's stock portfolio and are hidden behind their player screen.
- The rest of the locomotives are placed on the storing boards of respective colours.
Player turn
- Each turn the active player must either Build Track or Trade:
Build Track
- The active player takes 1 to 5 locomotives from any one locomotive storing board, and places them on the map.
- Placement must follow these rules:
- A new locomotive must be placed adjacent to an already placed locomotive of the same colour.
- Hexes separated by red/white checkered lines on the board are not considered adjacent and cannot be crossed.
- Two locomotives of the same colour cannot share the same hex.
- A rural hex may contain 2 locomotives of different colours, whilst city hexes may only contain a single locomotive.
- The Eiffel tower hex cannot be occupied.
- A locomotive cannot be placed in such a way that it would completely "cut off" another colour, unless that colour has already reached at least one city.
- When each locomotive is placed, it may be worth points for that company:
Points per hex 0 points Rural hex 1 point Beige city 2 points Purple city 3 points Red city 4 points Blue city (Marseille)
- The value of each company is immediately updated with these points when a train is placed.
Trade
- The active player returns 1 locomotive of one company to a storing board, then receives 1 or 2 locomotives of an another company to put behind their player screen.
- The returned locomotive(s) must be from a different storing board (company).
- Locomotives taken and placed behind a player screen represent shares in a company.
- Depending on the number of players, a player may only have a certain maximum of locomotives.
- A player is not prevented from taking more, but this will result in a scoring penalty at the end of the game.
'Maximum' locomotives 3 players 20 locomotives 4 players 15 locomotives 5 players 12 locomotives 6 players 10 locomotives
End of Game
- The game ends immediately when:
- There are locomotives on only one of the storing boards
- OR
- A locomotive has been placed in Marseille
End Game Scoring
- Players score Victory Points by multiplying their shares in a company by the value of the company.
- This is done for each railway company (colour), and these are then totalled together.
- Any player with more than the maximum number of locomotives also subtracts 20 VP for each extra locomotive above this limit.
- The player with the most points is the winner.
- In case of a tie, there are several winners.
Game preferences
- To make the game more accessible for colourblind players, you can enable the Colour Accessible option to add distinctive patterns to the trains.