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TATSU

Japanese legends tell of a fierce battle between two Dragon Lord armies on the peaks of Mount Hotaka. Imprisoned by a wizard's spell, they are locked in a circular arena, destined to fight until one side is completely defeated.

OBJECTIVE OF THE GAME

Defeat the opposing dragon army. You win immediately if:

  1. All dragons of one opposing type (all Fire, Water, or Vine dragons) are completely destroyed.
  2. The opponent has no stones left on the board or in their tray.

SETUP

  • Each player chooses a color (Black or White).
  • Starting Position: Place 3 Vine Dragons (green) on the inner ring of the arena above spaces 1, 2, and 3.
  • Tray: Place the remaining 6 stones in the tray on your left.

GAMEPLAY

  1. Roll: Roll both dice.
  2. Move: Use dice values separately for two different dragons or combined for one.
    • Entry: Dragons enter the arena from the tray via spaces 1-6.
    • Movement: Dragons move clockwise on the outer ring.
    • Interaction: Landing on your own stone creates a stack. Landing on an opponent triggers the Dragon Power.

DRAGON POWERS

  • Vine Dragon (Green): Entangle. Blocks the opponent; they cannot move until your dragon moves away.
  • Water Dragon (Blue): Expel. Sends the opponent's stone back to their tray.
  • Fire Dragon (Red): Destroy. Permanently removes the opponent's stone from the game.
Winning Conditions
Type Condition
Destruction All stones of one enemy type removed
Exhaustion Opponent has no stones left (Board/Tray)