Shuffle each development card deck separately, and then place them in a column in the middle of the table in increasing order from bottom to top (◯;◯◯;◯◯◯).
Then reveal 4 cards from each level.
Shuffle the noble tiles and reveal as many of them as there are players plus one (example: 5 tiles for a 4 player game).
The remaining tiles are removed from the game; they will not be used during the game. Finally, place the tokens in 6 distinct piles (sort them by color) within reach of the players.
With 2 players: Remove 3 tokens of each gem color, but gold (there should be only 4 of each remaining).
With 3 players: Remove 2 tokens of each gem color, but gold (there should be only 5 of each remaining).
END OF THE GAME
When a player reaches 15 prestige points, complete the current round so that each player has played the same number of turns.
The player who then has the highest number of prestige points is declared the winner (don’t forget to count your nobles).
In case of a tie, the player who has purchased the fewest development cards wins.