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Objective

Over 5 rounds, players train musicians, expand their repertoire, compete for positions in an orchestra, and attract spectators to a concert hall. The player with the most Applause at the end of the game wins.

Gameplay

Each round consists of four phases:

1. Composition

All players simultaneously program up to 6 actions by placing at least 3 Solfège tokens on their Music notebook cards.

  • Quarter notes activate an action once.
  • Half notes activate an action twice.
  • Rests can be combined with other tokens to create additional actions.

2. Action Resolution

Actions are resolved from left to right, with players taking turns clockwise. Available actions include:

  • Learn: Acquire new Piece cards to expand your repertoire.
  • Wait: Place spectators in the concert hall queues.
  • Train: Place or advance musicians along the Conservatory tracks, unlocking additional actions.
  • Compete: Move trained musicians into the orchestra by playing Piece cards that meet specific requirements.

Musicians can also join Quartets, while prestigious Soloist positions require more demanding card combinations and award bonus points.

3. Opening to the Audience

Spectators enter the concert hall according to their queue order, with the Even queue entering before the Odd queue.

Players use Piece cards matching the musical periods preferred in each section of the hall, along with optional Seat tokens, to claim available seats.

Spectators who cannot secure a seat are placed on the Side stages, scoring 1 point each.

4. Next Round Preparation

Players reset their Solfège tokens, rotate their Music notebook cards, and pass the First Player token clockwise.

  • After round 3: Players may recover up to 5 previously played Piece cards.
  • After round 4: Players may choose between their two remaining Music notebook cards for the final round.

End of the Game

After the fifth round, players count Applause from:

  • Spectators seated in the concert hall or placed on the Side stages.
  • Musicians positioned in the orchestra.
  • Soloist tokens earned during the game.
  • Musicians assigned to Quartets.

The player with the most Applause wins.

Tiebreaker: The player with the most Piece cards, played or unplayed, wins. If still tied, players share the victory.