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For tips on how to play no thanks, see Tips_nothanks


  • The goal of No Thanks! is to be the player with the fewest points when all cards are taken.
    • In the BGA adaptation, points are negative, and the winner is the player whose score is closest to 0.


  • Each player receives 11 chips (3-5 players), 9 chips (6 players), 7 chips (7 players).
  • Nine cards are removed from the deck (of cards numbered 3-35) at random.
  • The top card of the deck is revealed.


  • On your turn, you may spend a chip or take the card along with all of the chips in the pile.
  • If you spend a chip, your turn ends.
  • If you take the card, the next card is revealed, and your turn continues.
  • The game ends when the last card is taken.


  • Your score is the sum of your cards minus the number of chips you have.
    • However, if you have cards with consecutive numbers, only the lowest number is added to your score.


  • You have 5 chips and cards 3, 10, 11, 12, 13, and 20. Your score is 3 + 10 + 20 - 5 = 28.
  • The player with the lowest score is the winner.
  • Note: BGA calculates the scores as a negative.
    • This means that the highest score (closest to 0) is the winner, and not the player with the most negative points.


  • Chip tracking: You can choose whether the amount of chips are visible throughout the game.
  • Tactical Variant: Each player starts with 10 chips instead of 11.
    • However, cards 10, 20 and 30 are guaranteed to be removed.