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Gamehelpleaders

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📜 Full rules will be uploaded shortly.

🎯 Goal

Create a team of unique champions in order to defeat the opposing Leader! To win, either position 2 of your champions next to your opponent’s Leader to capture them, or skillfully maneuver so the opponent’s Leader is surrounded, leaving no adjacent empty spaces.

🔁 Turns

On your turn, play the ACTION PHASE, then the RECRUITMENT PHASE. Once you have 5 champion cards (your Leader and 4 allies), skip the RECRUITMENT PHASE for the remainder of the game.

1 - ACTION PHASE

You MAY choose up to 1 action for EACH of your champions:

  • Move to an adjacent empty space
  • OR use their active ability (if they have one)

When you wish to stop, or when all your champions have completed one action, proceed to the RECRUITMENT PHASE.

Note: Non-Leader champions have 1 ability type:

  • 🔴Active: Can only be triggered once during your turn, instead of using a basic movement action.
  • 🔵 Passive: Is effective during the entire game.
  • 🟢 Special: Has more complexe interactions than just an active or a passive ability.

2 - RECRUITMENT PHASE

⚠️ Skip this phase if you already have 5 champions (your Leader counts as one).

  1. Choose 1 of the 3 available champions
  2. Place them on any empty recruitment space on your side of the game board
  3. If you are the second player AND it is your first turn, you get to recruit 2 champions in a row before your opponent starts their turn.

🏁 End of Game

After a champion’s action, the game ends IMMEDIATELY if a Leader is:

  • Capture: 2 enemy champions are adjacent to your Leader
  • OR surrounded: All spaces adjacent to your Leader are occupied by champions, either enemies or allies.

⚠️ On your turn, you may not cause your own Leader to be captured or surrounded.