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Cards have three characteristics: a value from 1-5, a ribbon in one of five colors, and one of five objects. Players take turns being the giver, and when you're the giver, you draw a card, look at it in secret, then give it to someone face down; this player can look at their card.

Once you've given everyone (including yourself) a card, the player to your left can try to swap gifts with you. If they want to, they name a color and object; if either of them match the gift you gave yourself that turn, you must swap cards, then everyone adds their card to their display. If they fail to name either your gift's color or object, the next player can try. (If someone guesses both color and object, they receive a face-down card as a 2-point bonus at game's end.)


After twelve rounds, everyone will have twelve cards in a grid that's three rows tall and four columns wide. If all the ribbons in a column are the same color, you score points equal to the highest value in that column. For each row, choose an object in that row, then sum all of the values on cards that show that object.