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Gamehelpisrulunarpole
ISRU: Lunar Pole
This is an economic, tile placement, pick up and deliver game for 2 to 5 players. The game takes place at a pole of the Moon where the highest peaks have continuous sunshine but the craters are in permanent shadow. Your goal will be to extract the ice from craters, use a transporter to take it to a refinery, where it will be turned into hydrogen and oxygen, which can then either be loaded onto a rocket to sell from an orbiting satellite, or be used to supply Moon bases with the resources needed for habitation.
You will gain points by:
- Placing ice at refineries.
- Placing resources at Moon bases.
- Fully supplying your Moon bases.
- Other players taking resources off your refineries or extractors.
- Having your solar array next to other player’s vehicles.
Your transporters allow you to move resources and your printer allows you to build moonbases. Both vehicles require energy to perform actions, and the energy comes from the sun. The numbers at the side of the board represent the strength of the sunlight across the Moon. Just over half the board is in sunlight while the other half is in shadow. After each round the direction of the sun will rotate by 60 degrees.
You begin by landing a rocket on the Moon, you can then pay for and add more pieces adjacent. A track records how players spend their money. Paying for pieces useful to only yourself will put you later in turn order, but those useful to other players will put you earlier in turn order for the rest of the round.
Money comes from selling resources. Players secretly choose their sale prices at the start of the round. And at the end of the round resources are sold from cheapest to most expensive until the demand is met.
The game ends after a set number of rounds or when one player has supplied 8 moonbases. Players then convert money in hand to points 2 for 1 and the player with the most points wins.