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On your first turn, consider building a mine and increasing your population.
On your first turn, consider building a mine and increasing your population.
Value resources over food. You can build a new farm with resources, but you can’t build a new mine with food.
Don’t worry too much about happiness; as long as you have idle workers you can go without it.


Don’t forget to take a leader from every age if the opportunity presents itself. You get an action back if you replace a leader before the end of the era.
Don’t forget to take a leader from every age if the opportunity presents itself. You get an action back if you replace a leader before the end of the era.

Revision as of 09:36, 16 April 2020

On your first turn, consider building a mine and increasing your population.

Value resources over food. You can build a new farm with resources, but you can’t build a new mine with food.

Don’t worry too much about happiness; as long as you have idle workers you can go without it.

Don’t forget to take a leader from every age if the opportunity presents itself. You get an action back if you replace a leader before the end of the era.

For most of the game it doesn’t matter how much stronger you are than your opponents, only that you *are* stronger.

Michelangelo is extremely powerful for a culture engine. Plan accordingly.