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Revision as of 14:28, 20 August 2023 by Hulb (talk | contribs) (Created page with "===Overview=== You create and satisfy 8 objectives chosen by yourself which are presented across 8 rounds ===Turn=== Firstly, everyone simultaneously picks a card to be their next region card on their tableau If a player plays a card which has an Exploration Duration (top left number) higher than the previous card, they gain 1 Sanctuary card + 1 Sanctuary card per Clue in their possession The final part of the turn is taken in turn order, from lowest to highest Exp...")
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Overview

You create and satisfy 8 objectives chosen by yourself which are presented across 8 rounds


Turn

Firstly, everyone simultaneously picks a card to be their next region card on their tableau

If a player plays a card which has an Exploration Duration (top left number) higher than the previous card, they gain 1 Sanctuary card + 1 Sanctuary card per Clue in their possession

The final part of the turn is taken in turn order, from lowest to highest Exploration Duration. A player first takes a new Region card of their choice from the supply, then if they gained multiple Sanctuary cards they now have to choose just one to keep


Game End

The game ends at the end of the 8th round

At this point, flip all your regions face down as this is important for how scoring works (Sanctuaries stay face up)

Reveal the rightmost Region card and score it based on what it's asking for (these are various, but may include certain icons showing or certain biomes revealed)

Then reveal the next rightmost Region card and score it, and so forth until you score all 8 regions

In this way, it's important to note that earlier placed regions will NOT help score later placed regions, so take this into account during the main phase

Once all regions have been scored and are now face up, score the Sanctuaries in whatever order you please

After which, the player with the highest score wins!

If tied, the player with the lowest total Exploration Duration wins!