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Tips flipseven

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Revision as of 22:35, 25 May 2025 by 123marcel (talk | contribs) (points)
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Slow and steady wins the FLIP!...

There are 12 of the 12 cards. 11 of the 11's, etc. one 1 and one 0. So if you get lower cards, you can risk going for more turns. 0 and 1 aren't possible to dupe. Also the deck has a number on it w/ remaining number of cards before a reshuffle. Remember the #'s that have been discarded / used, to know if you should take another card.

Don't get too greedy. 3 cards is pretty good especially if high #'s w/ LOTS of dupes! Around 30 points per round is decent. 40+ is VERY good...

IF the opponents have busted and you are the only one w/ points - take them even if not much. Any advantage = take it!

The FREEZE card - give that to the highest point competitor! Or if someone has 3 cards already showing, they probably will end/ freeze themselves. Remember, if YOU are the only player left, then YOU get frozen.

The FLIP 3 card - If you have no cards, take it yourself. IF someone else has 2 or 3 cards already, there is a good chance they will bust / duplicate, so give it to them. Often decisions are made on who is ahead of you in points. Penalize the leaders to stay in the race.

If someone is about to win at the end of a round (ie they have 200+) - - note where you will fall in order. It is better to take 2nd then to risk trying to get 7 cards and bust (IF you care about ELO's that is).

IF you get the 2x card - be careful overplaying. I would be fine w/ 2 cards and take the double points!