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Tips cafe
Plan cards - drying & roasting
Placing action squares for drying (B) and roasting (C) locations next to each other allows you to do more with each action. Drying and roasting capacity are often the limiting factors, so they are high priority.
Actions - coffee cups & ships
It's also usually worth paying cubes to get more coffee cups to increase the number of actions per turn.
If you can easily get 2 ship squares it will save some cubes, but it is often not worth sacrificing better Plan Cards (with coffee cups, cafes, drying and burning) to get ships, and even just using 2 squares for ships instead of other purposes.
Scoring - warehouse vs. cafés
Cafés give 2-6 points for 1-4 cubes, often of the same colour, while you usually need to add 3-4 cubes to the warehouse (usually of different colours) to gain 3 points.
The most efficient way to get many points from the warehouse is to deliver at least 3-4 cubes of each colour, and at least 2 colours at once. If you deliver 4 cubes each of all 4 colours, you'll gain 12 points for 16 cubes. You can get 12 points from two 6-point cafes for 7-8 cubes, or half as many.