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Gamehelpcastlecombo

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Revision as of 16:59, 30 July 2024 by Hulb (talk | contribs)
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Overview

Have the most points at the end of 9 rounds


Turn

First, you MAY spend one key to either move the Messenger to the other row OR discard the row the Messenger is on and refill it

After which, you have to buy a card in the row the Messenger is on, the cost is at the top left of the card. You may have ways to discount this cost, but never below 0. If you cannot buy a card, take any available but flip it face down and its features are no longer applicable, but you gain 6 coin and 2 Keys.

Regardless of whether the card you gained is faceup or facedown, place it into your grid orthogonally adjacent to an existing card whilst making sure not to go beyond the 3x3 boundaries.

After placement, carry out the card's ability. This may effect you, all opponent's, or a neighbour of your choice.

The card may also instruct you to move the Messenger to a particular row

After which, refill any row with less than 3 cards


Game End

The Game ends after the 9th round, in which all players will have a 3x3 grid

Any leftover gold can be assigned to Purses on cards up to the capacity of that Purse

Cards score based on their particular requirements

Facedown cards don't score anything

Leftover Keys are worth 1VP each

Gold not assigned to a Purse does not score anything

The player with the most points, wins!

If tied, the player with the most Gold not in a Purse, wins!


Summarised by https://boardgamearena.com/player?id=90078516