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Revision as of 14:11, 20 July 2024 by Hulb (talk | contribs) (Created page with "===Overview=== X ===Setup=== Each player places a piece on a segment of the wheel, players can share the same segment, based on this segment the player gains 1 piece of the depicted fruit ===Turn=== On your turn, you can move a farmer, or deliver fruit, or play an action tile If you move your farmer, count how many farmers are on your space (including you) and this is how far your farmer moves. Your farmer moves this exact number clockwise. Where the farmer ends...")
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Overview

X


Setup

Each player places a piece on a segment of the wheel, players can share the same segment, based on this segment the player gains 1 piece of the depicted fruit


Turn

On your turn, you can move a farmer, or deliver fruit, or play an action tile

If you move your farmer, count how many farmers are on your space (including you) and this is how far your farmer moves. Your farmer moves this exact number clockwise. Where the farmer ends up, again count the number of farmers including your own, then gain this quantity of the fruit depicted there. e.g. your farmer starts on a space with 2 others, so moves exactly 3 spaces, and lands on the Lemon with 3 other farmers, so gains 4 lemons. If there is not enough of that fruit in the supply, all players, including yourself, give all your fruit of that type back to supply, then you take what you were owed e.g. if you have 1 lemon in the example, and there were no lemons in the supply (or not enough), you'd put your 1 lemon back and take 4 lemons (after all others had also returned their lemons) so you net 4 lemons NOT 5.