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Gamehelplocomomo

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Revision as of 20:11, 27 February 2024 by Tet3 (talk | contribs) (→‎Quick Scoring Guide: clarified that row 4 sores per group of like animals.)
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Game Play

Pick one of the 16 animal tiles to "move". (See Quick Movement Guide below)

You will be able to collect all tiles matching the color of your animal tile in the destination group, plus the one that you have chosen initially.

Place these tiles on your board. Tiles can be placed in any of the 5 rows BUT must be placed in the left-most available spot.

See Quick Scoring Guide for placement guidance.

Game last for 6 rounds. The player with the highest points wins the game.

Quick Movement Guide

Rabbit moves one area clockwise.

Leopard moves one area anticlockwise.

Eagle moves one area diagonally.

Bear stays in its initial area.

Duck moves clockwise to the next area containing at least one other duck. If there are no other duck on the forest board, it stays in its initial area.

Quick Scoring Guide

The symbols on the left-hand side of the player board tell you how the row(s) are scored and the points are indicated on the right-hand side.

Row 1: 4 extra points if this animal matches the pair below it (in rows 2 & 3).

Row 2 & 3: Score vertical pair. 3 points for each pair of animals stacked immediately above and below each other.

Row 4: Scores same animal species. 1, 2, 5, 9, 14 points, respectively, for each group of 1-5 of the same species.

Row 5: Scores different species. 1, 2, 5, 9, 14 points for 1-5 animals different species, respectively.

Lastly, each column or row filled with same color tokens scores 5 points.

Expansions

A token is randomly drawn at the beginning and extra points are earned at the end of the game.

Expansion A - Animal and protected habitat: 7 extra points for players with fewest tiles matching the animal or color of hexagonal token.

Expansion B - Acrobatic picture: 5 extra points for players who placed the animal of flower-shaped token on the last square of the top row.