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Gamehelpnewyorkzoo
Overview
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Pieces
Pieces can be orientated in any direction where they fit
Pieces do NOT have to be played adjacent to each other
Pieces cannot overlap or overhang the board
Use the question mark piece to test placement before committing, if desired
Turn
The player turn has 3 steps
Move Elephant
Action
Breed
Move Elephant
Move the elephant at least 1 space and at maximum spaces based on your player count (3/4)
Orange Breeding spaces and Empty Tile spaces are NOT spaces and should be jumped over
Blue Acquisition spaces and Occupied Tile spaces DO count as movement spaces for the Elephant
Action
Depending on where you make the Elephant finally land, but not the spaces it travels through, two things might happen
Take the tile from a tile space or the animal from the animal space
After which, if you now have an enclosure full of animals, you exchange all the animals for an attraction
Breed
If the elephant passed over one of the orange breed spaces, although these aren't moving spaces, they do trigger the breed phase for ALL players just before your turn ends
If breeding fills an enclosure, that player may exchange the animals for an attraction
Animal Specifics
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Enclosure Specifics
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Acquisition Specifics
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Attraction Specifics
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Breeding Specifics
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Game End
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