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Gamehelpnowboarding
Quick Help
🔊 Audio recommended. This is a highly-interactive game that benefits from a voice call. BGA Premium members can start an audio chat from the table, or consider a third-party service such as Skype on the Web (the host needs a free Skype account, but others can join as guests).
😡 Account issue? Contact Board Game Arena support regarding ELO, karma, penalties, reputation, etc.
🪲 Other game issue? View and report bugs in Now Boarding.
How To Play
Now Boarding is a co-operative, simultaneous-play game in which you work together to fly a fleet of airplanes. All players take actions at the same time in this chaotic and clever twist on pick-up-and-deliver. Coordinate your efforts to transport passengers, improve your planes, and access new flight paths so you can deliver everyone to their destination by the end of the day. But watch out for stormy weather and flaring tempers! Will three passenger complaints will put your airline out of business, or will your team be a soaring success?
The game has four stages (morning, afternoon, evening, final round) each with three phases of play (preparation, flight, maintenance). To win, end the game without receiving 3 complaints.
Setup
• Each player chooses a different starting airport and alliance. In two-player games, you also choose an additional alliance.
• Each player chooses a starting upgrade. Your plane starts with 1 seat + 3 speed, so you'll end up with either 1 seat + 4 speed or 2 seats + 3 speed, depending which upgrade you choose.
• Each player receives a passenger in their starting airport.
Preparation Phase
During the preparation phase, new passengers arrive at airports. More new passengers arrive during later stages.
Discuss
Players decide together how to best serve the passengers waiting in airports. The destinations for new passengers aren't revealed until the flight phase, so you'll be working with imperfect information.
Purchase
Once you have enough cash, you can purchase upgrades for your plane. You can buy additional alliances to unlock more movement options, additional seats to carry more passengers, and additional speed to travel farther on each turn.
The Temporary Seat and Temporary Speed upgrades are each one-time use and limited to a single copy. For example, after the red player purchases the Temporary Seat it will be unavailable until he or she boards a passenger into it.
No change is given when paying the purchase cost, so you may need to consider whether it's worth overpaying for something now or waiting until you collect more cash and have exact change.
Upgrade | Cost |
---|---|
Alliance | $7 |
Seat 2 | $5 |
Seat 3 | $9 |
Seat 4 | $13 |
Seat 5 | $17 |
Speed 4 | $5 |
Speed 5 | $7 |
Speed 6 | $9 |
Speed 7 | $11 |
Speed 8 | $13 |
Speed 9 | $15 |
Temporary Seat
(board an extra passenger once) |
$2 |
Temporary Speed
(move an extra space once) |
$1 |
Flight Phase
During the flight phase, a timer begins and the destinations for new passengers are revealed. Players take actions simultaneously until the time is up! You can take multiple actions in any order.
Move
Each flight phase, you can move as many spaces as your plane's speed. The map shows all your possible moves with the corresponding fuel cost. Simply click on a numbered space to move there. Each move costs 1 fuel unless modified by the weather. Moving through a tailwind costs 0 fuel (faster travel) while moving through a storm costs 2 fuel (slower travel).
You can't move on special route spaces (dots with logos) unless you've joined the corresponding alliance.
Pick Up Passengers
While your plane is on an airport space, you can pick up passengers as long as your plane has empty seats. Simply click on a passenger to board them.
Tip: You can board passengers directly from other planes at the airport, too
Drop Off Passengers
While your plane is on an airport space, you can drop off passengers. Simply click on a passenger to deplane them.
• If you delivered the passenger to their destination, they disappear and add to your cash pile. You can spend cash during the preparation phase to purchase upgrades.
• Otherwise, the passenger remains in the airport and waits for a flight to their destination. All the passenger's anger will be erased (the passenger is happy to be on their way somewhere) unless you returned the passenger to the same airport where they boarded your plane (the passenger isn't fooled in that case). A pop-up dialog will warn you about this situation.
Maintenance Phase
After the flight phase ends, 1 anger is added to every passenger waiting in airports. If a passenger would ever receive 4 anger, they leave to file a complaint. If you ever receive 3 complaints, your airline goes out of business and the game is over.
Final Round
During the final round, no new passengers are added in the preparation phase. After the maintenance phase, 1 complaint is added for every 2 remaining passengers.