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Gamehelpnowboarding
Quick Help
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How To Play
Now Boarding is a co-operative, simultaneous-play game in which you work together to fly a fleet of airplanes. You and your fellow pilots must coordinate efforts to pick up and deliver passengers, improve your airplanes, and access new flight paths. The game has four stages (morning, afternoon, evening, final round) which each have three phases (preparation, flight, maintenance). To win, deliver all passengers without receiving 3 complaints.
Setup
• Each player chooses a different starting airport and alliance. In two-player games, you also choose an additional alliance.
• Each player chooses a starting upgrade. Your plane starts with 1 seat + 3 speed, so you'll end up with either 1 seat + 4 speed or 2 seats + 3 speed, depending which upgrade you choose.
• Each player receives a passenger in their starting airport.
Preparation Phase
During the preparation phase, a number of new passengers arrive at airports to book travel. More passengers arrive during later stages.
Players discuss flight plans and decide together how to best serve the passengers waiting in airports. Notice that you'll have a mix of passengers with known and unknown destinations. The final destinations for new passengers are revealed in the flight phase.
Purchases
Once you have enough cash, you can also purchase upgrades for your plane during the preparation phase. You can buy additional seats to carry more passengers, additional speed to travel farther on each turn, and additional alliances to unlock more movement options.
Flight Phase
During the flight phase, a timer begins and the destinations for new passengers are revealed. Players take actions simultaneously until the time is up! You can take actions multiple times and in any order.
Move
Each flight phase, you can move as many spaces as your plane's speed. The map shows all your possible moves with the corresponding fuel cost. Simply click on a numbered space to move there. Each move costs 1 fuel unless modified by the weather. Moving through a tailwind costs 0 fuel (faster travel) while moving through a storm costs 2 fuel (slower travel).
You can't move on special route spaces (dots with logos) unless you've joined the corresponding alliance.
Pick Up Passengers
While your plane is on an airport space, you can pick up passengers as long as your plane has empty seats. Simply click on a passenger to board them.
Tip: You can board passengers directly from other planes, too
Drop Off Passengers
While your plane is on an airport space, you can drop off passengers. Simply click on a passenger to deplane them.
• If you delivered the passenger to their destination, they disappear and add to your cash pile. You can spend cash during the preparation phase to purchase upgrades.
• Otherwise, the passenger remains in the airport and waits for a flight to their destination. All the passenger's anger will be erased (the passenger is happy to be on their way somewhere) unless you returned the passenger to the same airport where they boarded your plane (the passenger can't be fooled in that case). A dialog will warn you about this situation.
Maintenance Phase
After the flight phase ends, 1 anger is added to every passenger waiting in airports. If a passenger would ever receive 4 anger, they leave to file a complaint.