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Gamehelplinesofaction

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Revision as of 19:24, 19 December 2021 by Sammy McSam (talk | contribs)
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For tips on how to play Lines of Action, please see Tips_linesofaction

Goal

The object of the game is to connect all of one's pieces together into a contiguous body so that they are connected vertically, horizontally or diagonally. Here is an example winning move.

Setup

A
B
C
D
E
F
G
H
8
Empty Square
red token
red token
red token
red token
red token
red token
Empty Square
8
7
white token
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
white token
7
6
white token
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
white token
6
5
white token
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
white token
5
4
white token
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
white token
4
3
white token
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
white token
3
2
white token
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
white token
2
1
Empty Square
red token
red token
red token
red token
red token
red token
Empty Square
1
A
B
C
D
E
F
G
H

Movement

  • Players alternate moves, with Red having the first move.
  • Pieces move in a line horizontally, vertically, or diagonally.
  • A piece moves exactly as many spaces as there are pieces (both friendly and enemy) on the line in which it is moving.

A piece may not jump over an enemy piece

White cannot play a6-d6, even though there are three pieces in row 6. White might instead play a6-c4, moving two spaces because there are two pieces in the diagonal (a6-f1).

A
B
C
D
E
F
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8
Empty Square
red token
Empty Square
red token
red token
red token
red token
Empty Square
8
7
white token
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
white token
7
6
Empty Square
Empty Square
red token
Empty Square
Empty Square
Empty Square
Empty Square
white token
6
5
white token
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
white token
5
4
white token
Empty Square
white token
Empty Square
Empty Square
Empty Square
Empty Square
white token
4
3
white token
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
white token
3
2
white token
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
white token
2
1
Empty Square
red token
red token
red token
red token
red token
red token
Empty Square
1
A
B
C
D
E
F
G
H

A piece may jump over friendly pieces

Red may continue with e8-b5, jumping their own piece. It moves three spaces because there are three pieces in the diagonal (a4-e8).

A
B
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D
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G
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8
Empty Square
red token
Empty Square
red token
Empty Square
red token
red token
Empty Square
8
7
white token
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
white token
7
6
Empty Square
Empty Square
red token
Empty Square
Empty Square
Empty Square
Empty Square
white token
6
5
white token
red token
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
white token
5
4
white token
Empty Square
white token
Empty Square
Empty Square
Empty Square
Empty Square
white token
4
3
white token
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
white token
3
2
white token
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
white token
2
1
Empty Square
red token
red token
red token
red token
red token
red token
Empty Square
1
A
B
C
D
E
F
G
H

A piece may capture an enemy piece

For example, White may play h3-f1, capturing the red piece on f1.

A
B
C
D
E
F
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H
8
Empty Square
red token
Empty Square
red token
Empty Square
red token
red token
Empty Square
8
7
white token
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
white token
7
6
Empty Square
Empty Square
red token
Empty Square
Empty Square
Empty Square
Empty Square
white token
6
5
white token
red token
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
white token
5
4
white token
Empty Square
white token
Empty Square
Empty Square
Empty Square
Empty Square
white token
4
3
white token
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
3
2
white token
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
white token
2
1
Empty Square
red token
red token
red token
red token
white token
red token
Empty Square
1
A
B
C
D
E
F
G
H


A player who is reduced to a single piece wins the game, because their pieces are by definition united.

If a move results, due to a capture, in each player having all their pieces in a contiguous body, then either the player moving wins, or the game is a draw, depending on the rules in force.

Example winning move

White has just won with the move b6-c7.

A
B
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G
H
8
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
8
7
Empty Square
Empty Square
white token
white token
red token
Empty Square
Empty Square
Empty Square
7
6
Empty Square
Empty Square
red token
Empty Square
white token
red token
Empty Square
Empty Square
6
5
Empty Square
Empty Square
Empty Square
red token
Empty Square
white token
Empty Square
Empty Square
5
4
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
white token
red token
Empty Square
4
3
Empty Square
Empty Square
Empty Square
Empty Square
red token
red token
Empty Square
Empty Square
3
2
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
2
1
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
Empty Square
1
A
B
C
D
E
F
G
H