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Revision as of 18:05, 12 November 2021 by Andural69 (talk | contribs) (Created page with "== '''Actions:''' == ==== ''1 - Exploit – discard a card from your hand.'' ==== * Urbanization card = take either a resource or a tile from the general supply * Building car...")
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Actions:

1 - Exploit – discard a card from your hand.

  • Urbanization card = take either a resource or a tile from the general supply
  • Building card:
red card: you get resources
blue card: you get tiles
yellow card: you get success points
  • The number of items you gain is determined by the height of the designated building. For each floor of the building, you get one item: a 1-floor building generates 1 item, a 2-floor building generates 2, etc.
  • Earn items from your Exploit Tableau if applicable.

2- Urbanization - When you play an Urbanization card with a tile, you expand the city by adding a new building on the outskirts.

  • Select a tile in your supply and a Letter card in your hand
  • Place the tile at the corresponding Letter token on the board
  • Place 1 of your resources on the tile to mark you own this level 1 building.
  • Move the Urbanization token you just replaced to an orthogonally adjacent empty space.
  • You utilize the buildings orthogonally adjacent to the one you just placed. “Utilizing a building” allows you to earn the items as if you had played those buildings’ cards by themselves.
  • Earn items from your Urbanizing Tableau if applicable.

3 – Construction - Playing a Building card with a tile When you play a Building card with a tile, you add a floor by placing the new tile on the building in the city indicated by the card.

  • Return the resources present on the building designated by the card to their owner
  • If the owner of the building is another player, she receives 1 success point per resource returned to her.
  • Place the tile you played atop the building designated by the card.
  • If the number on the tile you are playing is less than the number on the tile you are covering, you must pay the difference in success points
  • If the color of the tile you’re playing is different than the one you are covering, pay 1 more resource.
  • Place 1 resource per level of the new building on the tile.
  • Earn items from your Construction Tableau if applicable.
  • Keep the played card face-up in your area. This card will give you its bonus for the rest of the game. There are 2 types of bonuses: permanent bonuses (with black arrow), which are activated throughout the game, endgame bonuses (with the “=” icon), which will give you success points in the final scoring.