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Gamehelpsaintpetersburg
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St. Petersburg
Rules Summary
Phases
The game is made up of multiple rounds of 4 phases: workers, buildings, aristocrats, trade
Trading Cards
Displacing trading cards:
- Blue trading cards can displace any already placed building.
- Red trading cards can displace any already placed aristocrat.
- Each green trading card must replace a specific type of worker (players can recognize pairs of green trading cards and their predecessor by matching symbols in the upper right of the cards):
- Carpenter Workshop - Lumberjack
- Gold Smelter - Gold Miner
- Weaving Mill - Shepherd
- Fur Shop - Fur Trapper
- Wharf - Ship Builder
- A trading card _cannot_ displace another trading card.
Paying for trading cards:
- If trading card is more expensive than the card it displaces, the cost is the difference between the two.
- If trading card is the same cost or cheaper than the card it displaces, the cost is 1 ruble.
- All other normal cost reductions from other cards _do_ also apply to trading cards.