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Gamehelpkiln
Goal
Kiln is an abstract strategy game for 2–4 players designed by Néstor Romeral Andrés. Slide ceramic tiles through a central 6×6 kiln, replicate matching color polyomino clusters into your private 5×5 warehouse, and sell full rows or columns to reach the winning score threshold first (default: 17 victory points).
Components
Setup
- The 6×6 Kiln is filled with 35 colored tiles (9 each of 3 colors, 8 of the fourth) and 1 black tile
. The 37th tile starts on a designated outer perimeter arrow. - Each player controls one color (
Red,
Blue,
Green, or
Yellow) with an empty 5×5 warehouse and score disc. - In 2-player games, each player manages two distinct colors and warehouses.
Your turn
Turns proceed clockwise through the following mandatory phases:
1. Relocate outer tile & push into kiln
- Take the current outer tile from the perimeter and place it onto any of the other 23 empty border arrow slots.
- Push the tile into the row or column: all 6 tiles slide forward 1 space, and the tile at the far end is pushed out to become the next outer tile.
2. Copy largest shape to warehouse
- Find your largest orthogonally connected group of tiles of your color in the kiln (diagonal contacts do not connect; if tied, choose which one).
- Replicate that exact polyomino shape into empty cells of your 5×5 warehouse.
- Restrictions: The shape cannot be rotated or flipped. If the largest shape cannot legally fit anywhere, you place nothing this turn (or erase 1 warehouse cell if playing with the *Fixing the Mess* variant).
3. Optional selling phase
- If you have completely filled rows or columns (5 tiles across), you may sell them for victory points.
- You may sell either rows OR columns in a single turn (no mixing). Points follow triangular numbers:
| Full lines sold | 1 line | 2 lines | 3 lines | 4 lines | 5 lines (Wipeout) |
|---|---|---|---|---|---|
| Points earned | 1 pt | 3 pts | 6 pts | 10 pts | 15 pts |
Sold tiles are removed from your warehouse, clearing space for future shapes.
4. Extra turn check
- If the tile pushed out of the kiln was the neutral black tile
, you immediately take a full extra turn!
End of the game and scoring
- The game ends immediately the moment any player reaches or exceeds the winning threshold (default: 17 points). That player is declared the winner!
Variants
- Fixing the Mess (recommended): If your largest shape cannot legally fit into your warehouse, you may erase any 1 tile from your warehouse before selling.
- Heating up the Kiln: Landing exactly on bonus track spaces (5, 8, 14, 17, 19, 23, 26) awards an extra turn.
- Advanced 2-Player: Each player commands 2 colors with independent warehouses and scores.
Controls on BGA
- Pushing: Click any perimeter arrow around the kiln to stage where to push the outer tile. Click blue Confirm to execute the push.
- Warehouse placement: Click any valid highlighted square in your warehouse to position your shape, then click Confirm.
- Selling: Select complete rows or columns via the action buttons, then confirm your sale.
- Tooltips: Hover over any tile in the kiln to preview connected cluster outlines and shapes.