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Gamehelpcallofkatulhu
The object of the game is to attract cats to your side of the board.
Players achieve this by matching the toys the cat requires by positioning their four left most toys. Exchange the position of two toys by clicking on the two cards.
With the selection finalised hit the confirm button.
Then your opponent's corresponding toy is compared to yours - if one is weaker it is eliminated from this round.
Each cat is checked to see if it has been attracted by a player. If a cat is attracted by both players it is discarded and replaced by a new cat from the deck.
If no cat is attracted for two successive rounds, each player must select a cat to be discarded and replaced.
The game ends when one player attracts seven cats. The player with the highest score wins.
A tie is decided by the player with the largest set of black or white cards, then the player with the largest set of coloured cards, then the most black and white cards combined. If still tied then both players are the winner.
There are two game options - one where toys not used one round must be used the next.
The second option adds a purple cat worth ten points.