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Gamehelpkamon

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Kamon

Goal

In Kamon, your goal is to connect two opposite edges of the board (green-green, yellow-yellow or blue-blue) or to form a loop with a least one space that you don't control. The board layout is rearranged for each game, and the blank hexagon functions as a barrier.

Your turn

The first player must place their first hexagon on an edge of the board but not a corner. On subsequent turns, you must place a hexagon on a space with the same color or the same symbol as the hexagon placed by the opponent.

End of the game

The end of the game is triggered when a player achieves one of the two victory conditions or when a player cannot place a hexagon. If the end of the game is triggered when a player can't play their turn, the other player wins.