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Tips leaders

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Revision as of 14:51, 26 March 2025 by Malixx (talk | contribs)
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Prioritize High-Mobility

  • Characters with strong movement abilities (e.g., Acrobat, Illusionist, Claw Launcher) offer superior flexibility.
  • High mobility allows for:
    • Board control. Reaching key positions faster.
    • Threatening the opponent’s Leader before they can set up defenses.
    • Avoiding traps by moving out of danger zones.
  • Characters with low mobility (e.g., Nemesis, Assassin) can be useful but are harder to maneuver effectively.

Control the Center

  • Placing the Leader in the middle of the board early provides:
    • More movement options, preventing an easy corner trap.
    • Better recruitment flexibility, since allies can be placed nearby to support.
    • Stronger battlefield control, making it harder for the opponent to isolate the Leader.

Synergies

1. Vizier / Royal Guard

2. Manipulator / Illusionist

3. Brewmaster / Nemesis

Characters Stats

Ability Character Tier Win Rate Ban Rate
Active Acrobat A 19.35%
Passive Archer B 22.585%
Passive Assassin C 16.13%
Active Brewmaster A 32.26%
Active Bruiser B 29.03%
Active Claw Launcher S 38.71%
Special Hermit and Cub S 19.35%
Active Illusionist S 41.94%
Passive Jailer C 9.68%
Active Manipulator B 22.58%
Special Nemesis D 16.13%
Passive Protector C 12.90%
Active Rider A 22.58%
Active Royal Guard S 38.71%
Passive Vizier A 29.03%
Active Wanderer A 45.16%

*Based on 30+ matches, will be updated later with more data.