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Gamehelpdungeonrummy

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Revision as of 14:23, 4 October 2024 by Hulb (talk | contribs)
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Overview

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Turn

First, the active enemy attacks the active player for the amount of damage or effect shown on its top left, if this kills the active player then the game ends in defeat

If you survive, draw a card either blind from the deck or one from the graveyard then refresh all your Exhausted Boots

You can then Play Cards, Activate Boots, Activate Treasure, and Attack, each done as many times as you wish or are able to in any order

Finally, discard a card to the Graveyard

If the Graveyard now contains 7+ cards, distribute 7 damage to all players as desired, then move all graveyard cards to trash

If you end your turn with an empty hand, draw 7 new cards, otherwise you do NOT draw


Play a Card

You can play a run/sequence of cards where Aces can either be high or low, but the same suit cannot be next to itself in the run however can occur multiple times e.g. red-green-red is ok, but red-red-green is not

You can paly a set/match where each card is of the same number but different suit, as such the highest set length is 4

You can exhaust a Boot to use a card from the top of another player's deck

2s can be used as 2s or Wilds, each play can only contain a single wild, however if a 2 is played as a 2 this is NOT a wild i.e. 1-2-3-2 is valid


Activate Boots

As shown, Boots can be used as part of the Play a Card action, but they have two other functions separate to this

Exhaust 1 Boot to move a card from one play to another

Exhaust 2 Boots to swap 2 cards in different plays


Activate Treasure

Discard a Treasure card gained in order to use its effect


Attack

If a play has at least 3 cards in it, it can be used to attack

If a play has at least 7 cards in it, it is a Canasta with wilds or a Royal Canasta without wilds, each providing a bonus