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Tips taluva

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Revision as of 15:29, 3 February 2024 by Sammy McSam (talk | contribs) (terrain frequency, simplification, visuals)
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Two main aspects of strategy:

  1. Tile placement
  2. Building placement

Tile Placement

  • Place the same terrain type as other empty spaces already adjacent to one of your settlements (to maximise expansion with Hut​).
Example
Place a second Sand​ space adjacent to this settlement to expand into both Sand​ next turn.
display:none
Volcano​
​
Sand​
Clearing​
Jungle​
​


display:none
Volcano​
​
Sand​
Clearing​
Jungle​
​
  • Place Volcano​ away from your Hut​ that you need for a Temple​ until you can build the Temple​.
  • Place Volcano​ adjacent to opponents' Hut​ that they need for a Temple​ to prepare to destroy them.
  • Create empty spaces between tiles to limit an opponent's tile placement.
  • Consider how your opponent may use your tile. e.g. if you destroy Hut​, they may be able to place a level 3 tile and build a Tower​.
  • Expect opponents to destroy your Hut​ that you need for Temple​.

Building Placement

Temple​ are worth the most points at the end of the game.

  • Try to build 3-space settlements with Hut​ that cannot immediately be destroyed by an opponent.
  • Build settlements that can be easily separated from its Temple​.
  • Re-using a settlement is usually the most efficient way to build more Temple​.
1
Place Volcano​ adjacent to Sand​:
display:none
Volcano​
​
Sand​
Clearing​
Jungle​
​
2
Eruption destroys Sand​:
display:none
Volcano​
​
Sand​
Clearing​
Jungle​
​
3
Settlement then used to build a new Temple​:
display:none
Volcano​
​
Sand​
Clearing​
Jungle​
​
  • Place a single Hut​ next to a space that an opponent may erupt to level 3 to build a Tower​.
  • If a player erupts the land to level 2, an opponent may have the first opportunity to erupt to level 3 and build a Tower​.
  • The safest way to win Taluva is to build Temple3 and Tower2, but a skilled opponent will disrupt your plans.
  • Building all Hut20 before Temple3 or Tower2 is very risky - remember if you cannot build anything, you lose immediately!

Terrain distribution

BGG reference

Volcano​
​
48
​
Volcano​
​
Jungle​
13
​
Volcano​
​
Clearing​
12
​
Volcano​
​
Sand​
9
​
Volcano​
​
Rock​
8
​
Volcano​
​
Lake​
6
​
Volcano​
​
Jungle​
15
​
Volcano​
​
Jungle​
Jungle​
1
​
Volcano​
​
Jungle​
Clearing​
6
​
Volcano​
​
Jungle​
Sand​
4
​
Volcano​
​
Jungle​
Rock​
2
​
Volcano​
​
Jungle​
Lake​
2
​
Volcano​
​
Clearing​
11
​
Volcano​
​
Clearing​
Jungle​
5
​
Volcano​
​
Clearing​
Clearing​
1
​
Volcano​
​
Clearing​
Sand​
2
​
Volcano​
​
Clearing​
Rock​
2
​
Volcano​
​
Clearing​
Lake​
1
​
Volcano​
​
Sand​
10
​
Volcano​
​
Sand​
Jungle​
4
​
Volcano​
​
Sand​
Clearing​
2
​
Volcano​
​
Sand​
Sand​
1
​
Volcano​
​
Sand​
Rock​
2
​
Volcano​
​
Sand​
Lake​
1
​
Volcano​
​
Rock​
7
​
Volcano​
​
Rock​
Jungle​
2
​
Volcano​
​
Rock​
Clearing​
2
​
Volcano​
​
Rock​
Sand​
1
​
Volcano​
​
Rock​
Rock​
1
​
Volcano​
​
Rock​
Lake​
1
​
Volcano​
​
Lake​
5
​
Volcano​
​
Lake​
Jungle​
1
​
Volcano​
​
Lake​
Clearing​
1
​
Volcano​
​
Lake​
Sand​
1
​
Volcano​
​
Lake​
Rock​
1
​
Volcano​
​
Lake​
Lake​
1
​