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Gamehelptapas
Overview
Push your opponent out without getting pushed out yourself across 10 rounds
Turn
Place a Tapas adjacent to an opponent Tapas, then push as far as the value of the Tapas
e.g. A Tapas value 1 pushes 1 space, a Tapas value 4 pushes 4 spaces
The push is in a singular direction, no matter the value of the Tapas
You can only place a Tapas adjacent to one opponent Tapas, not two or more, so there is only one possible push
You CANNOT push the same line that your opponent just pushed
All that got pushed off the board on your turn go to the non-owner, e.g. if you placed Tapas Value 4, and pushed so 3 opponent and 1 of your Tapas came out, you would get the 3 opponent Tapas, and the opponent gets your 1 Tapas
After you have concluded your turn, it is your opponent's turn
Game End
The game ends at the end of the 10th round, where you would each have played all your Tapas
Count up the value, not the quantity, of Tapas collected from your opponent, e.g. 3 Tapas of a 3 a 2 and a 4 would be 9 points
The player with the highest value opponent Tapas collected, wins!
If tied, compare the quantity of Tapas with the same highest value, e.g. how many 4s, that player wins!
Red Mojo Variation
If including this expansion, add the neutral special tokens to the board
If you push one of these out, you claim it and apply its effect, which may be immediate or end game scoring
Burning Head Variation
At the start of each turn, rotate the board one rotation clockwise, you can only add Tapas the the edge of the board which currently faces you
If the side which faces you is unplayable, continue rotating until you come to the next playable edge
Summarised by https://boardgamearena.com/player?id=90078516