This is a documentation for Board Game Arena: play board games online !
Gamehelpbotanik
Overview
Build a marvelous machine in a thought provoking two step process
Round Basics
3 new tiles are drawn
Starting with the Meca player, each player takes a tile
This means that the Meca player takes 2 tiles, and the non-Meca player takes one
At the end of a round, pass the Meca so the non-Meca player becomes the Meca player and on the new round will take the majority tiles
Turn
On your turn, take a tile from those available and either place it on your side or place it centrally
If you place it on your side, it must either match the colour or shape or both as the adjacent tile in the central row AND the space you wish to place it on must be empty. If you can't fulfil these criteria, then you are forced to choose placing it centrally
If you place it on a central space, there are no criteria and it can be placed on whichever pile you wish. After placing, check if a link is still established between the new central tile and BOTH player areas, i.e. still shares a colour or shape or both. If the connection is broken, no shape or colour similarities, then the tile is released. A release can happen for you, your opponent, or both.
Release
A release phase only occurs if triggered as outline above
Regardless of who caused the release, the player who owns the released tile acts on it
The released tile is now added to your machine
It must be added orthogonally adjacent to at least one other tile
Pipe connections must be observed and must never create a full circuit
All tiles must be added to your machine upon release. However, if you really can't legally place it, it is removed from the game
Meca-Botanist
The face tiles are different to the normal tiles during the Release phase
The face tiles allow you to pick a normal tile from the top of any pile (excluding another face tile)
If this causes another release, you can have the new tile
However, you can have no more than 1 extra tile from this chain reaction
Game End
The game ends when the last tile is played
For connected tiles of the same colour in groups of 3+ earn 1 point per tile
Earn 1 point per flower connected via pipe to a normal tile of the same colour
The player with the most points wins
If tied, the player with the most tiles in their machine wins