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Gamehelpjewelbox

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Revision as of 08:41, 19 July 2025 by Kevan (talk | contribs) (→‎Scoring Guide: table, and clarify weevil scoring)
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Game Play

Roll die. Collect and place the Beetle matching your die roll into a 4x4 grid.

Rolling a 6 allows you to pick any of the 5 available Beetles.

2-Player variant - 5x5 grid.

Tools

Tools are single use.

Magnifying glass - choose any face-up OR face-down Beetle instead of rolling the die.

Forceps - Swap 2 beetles tiles in your Jewel Box. Can be used before or after collecting a Beetle.

Either - Can be used as either Magnifying Glass or Forceps.

Limit to using 1 token per turn.

Each unused token at the end of the game is worth 2 points.

Scoring Guide

Scarabs Score individually. A scarab on the edge adjacent to all different family scores 2 points. A scarab in the middle adjacent to all different family scores 3 points.
Weevils Gain points for an unbroken horizontal or vertical line (2 = 3 points, 3 = 6 points, 4 = 10 points).

Each weevil can only be counted once. All weevils will "try" to be scored: an L-shaped group of 5 weevils will score 9 points (3+2) rather than 10 (4+1).

Longhorns If total number of longhorns in your grid is a even number, score 2 for each longhorn. If odd number, score 1 for each longhorn.
Ladybugs Score lady bugs which aren't adjacent to another lady bug.

2 = 1 point, 3 = 4 points, 4 = 8 points, 5 = 15 points.

Jewels Scores when in non-adjacent pairs, each worth 5 points. More than 2 adjacent to each other - 0 points for all.