This is a documentation for Board Game Arena: play board games online !
Gamehelppedro
Jump to navigation
Jump to search
Hope to play https://youtu.be/j4hGjq2WpUM
Overview
- Pedro (pronounced with a long "e", like "peedro") is a trick-based card game.
- It consists of a bidding round to determine the right to call the trump suit for the hand, followed by playing out the hand in order to win points.
- The goal of the game is to be the first team to score 100 points.
- You and your partner are trying to take point cards in order to score points.
Scoring
- In Pedro only specific cards are worth points, and their values vary.
- The most valuable cards are the of trump and the of the same colour as trump:
- Known as the "off-suit pede" or just the "pedro"
- In typical California Pedro, which is the default setting for this version, there are 16 total points possible per hand, broken down as follows:
Rank | ♣♠ or ♥♦ | ||||
---|---|---|---|---|---|
Points | 1 | 3 | 1 | 5 each | 1* |
* is always won by the player who played it, regardless of the highest card in the trick.
Bidding
- Players get one chance to bid for the ability to choose trump for the hand.
- Players are each dealt nine cards.
- Bidding begins to the right of the dealer.
- Lowest possible bid is 6.
- Highest possible bid is 16.
- The sum total of all the point cards possible for the hand.
- If a player does not wish to bid, they "pass" the bid onto the next player.
- You cannot bid the same amount as a previous bidder.
- You must either outbid an existing bid or pass.
- Bidding always ends with the dealer.
- If no team has placed a bid the dealer must place a bid of at least 6.
- Once the winning bid has been determined, the winning bidder calls the trump suit for the hand.
- All players then discard any non-trump cards.
- The dealer fills all hands up to a minimum of 6 cards each.
- As a special benefit, the dealer also looks through the remainder of the deck and adds any remaining trump cards to their hand!
- Note: it is possible for a player to end up with more than 6 trump cards in their hand.
- If this happens they must play 2 cards at a time (only one of which may be a point card) until they have returned to the normal hand size for the round.
- Note: it is possible for a player to end up with more than 6 trump cards in their hand.
Playing
- Play begins with the winning bidder.
- The first trick must begin with a trump card.
- Each player plays a card to the table and the highest trump card (in normal deck order) wins the trick.
- After the first trick any card may be lead to begin a trick.
- If trump is lead, then other players must follow suit.
- If a player can't follow suit then they must discard their remaining cards and are out of play for the remainder of the hand.
- If a non-trump "off-suit" card is lead, then any card may be played.
- However, in off-suit situations, trump cards still take precedence over non-trump cards in order to determine who wins the trick.
- Also, the trump is always considered slightly higher than the off-suit (same colour) , which can be thought of as the "4 1/2" of trump when determining who won the trick.
Ending the Hand
- Once all point cards have been taken the hand is over and all remaining cards are discarded.
- The non-bidding team always scores whatever points they won during the play.
- The bidding team only scores points if they have made their bid.
- If the bidding team does not make their bid they have "gone set" and their point total is negatively affected by the bid amount.
- If the bidding team makes their bid then they score as many points as they took for the hand.
- In addition, if the bidding team bids 16 then they receive a special bonus of double the points if they take all 16 point cards - for 32 points in total.
- However, bidding "16/32" in this manner also comes with double the penalty for not making the bid.
- So be sure you have at least the and the of trump since those cards always go to the player who plays them!
Ending the Game
- The game ends when one team reaches or exceeds 100 points.
- If two teams both cross over 100 points in the same hand, the bidding team is considered to be the winner for taking the risk of bidding on the last hand.